Dendroid Guard and Dendroid Soldier

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Revision as of 13:09, 10 August 2015 by 79.74.101.151 (talk)
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Rampart creatures
Level 1
Centaur Centaur
Centaur Captain Centaur Captain
Level 2
Dwarf Dwarf
Battle Dwarf Battle Dwarf
Level 3
Wood Elf Wood Elf
Grand Elf Grand Elf
Level 4
Pegasus Pegasus
Silver Pegasus Silver Pegasus
Level 5
Dendroid Guard Dendroid Guard
Dendroid Soldier Dendroid Soldier
Level 6
Unicorn Unicorn
War Unicorn War Unicorn
Level 7
Green Dragon Green Dragon
Gold Dragon Gold Dragon
Towns
Castle Rampart Tower
Inferno Necropolis Dungeon
Stronghold Fortress Conflux
Cove Factory
Neutral
Statistics
Dendroid Guard
 Cost per troop 

350

Attack 9
Defense 12
Damage 10–14
Health 55
Speed 3
Movement Ground
Size 1
Growth 3
AI Value
 Special abilities:
Binding
Dendroid Soldier
 Horn of the Abyss
 Cost per troop 

425

Attack 9
Defense 12
Damage 10–14
Health 65
Speed 4
Movement Ground
Size 1
Growth 3
AI Value
 Special abilities:
Binding
Portraits
Shadow of Death   Horn of the Abyss Shadow of Death   Horn of the Abyss

Dendroid Gurads and Dendroid Soldiers are level 5 creatures of Rampart, that are recruited from the Dendroid Arches. Slow and powerful dendroids bash their opponents with their wooden limbs. Those attacked by dendroids are snared in tangling roots and bound in place until the dendroids move or are killed.


Special ability

Dendroids' attack causes enemy to bind to ground, unable to move until the stack of dendroids that entangled them moves or perishes. The visual effect of binding is a bunch of roots appearing from the ground. Harpies are the exception because of their strike and return ability. They are bounded to the original hex they attacked from, and are not unbinded if the dendroid stack moves or dies.

Heroes with a Dendroid specialty

Ryland gives Dendroid Guards and Dendroid Soldiers he commands a speed bonus of 1, and increases their Attack and Defense skills after the 5th level.