Rampart
Rampart is a Good alignment town focused on defense and defensive spells.
Overview
Ramparts are the homeland of Druids and Rangers. They are inhabited by creatures who defend their home - the forests and fields of Erathia. The army of Rampart is best in defense, since Dwarves and Dendroids are quite slow. However, most of the Rampart warriors have abilities that may disrupt the plans of the enemy (especially a mage).
Structures
Rampart Specific Buildings
- Dendroid Saplings, increase weekly Dendroid Guard/Dendroid Soldier production by 2.
- Dwarven Treasury, increases the amount of gold you have at the beginning of each week by 10%.
- Fountain of Fortune
- Miners' Guild, increases weekly Dwarf production by 4.
- Mystic Pond, produces 1–4 of a random resource except gold on the first day of every week.
- Spirit Guardian, grail building for the Rampart.
Creature Dwellings
- Centaur Stables
- Dwarf Cottage
- Homestead
- Enchanted Spring
- Dendroid Arches
- Unicorn Glade
- Dragon Cliffs
Town Costs
["Basic" includes Citadel, Castle & any prerequisites: "Upgrades" also includes prerequisites]
Resource | Basic | Upgrades | All |
---|---|---|---|
Gold | 35000 | 31000 | 109000 |
Wood | 50 | 25 | 127 |
Ore | 60 | 35 | 142 |
Crystal | 34 | 31 | 95 |
Gems | 14 | 11 | 45 |
Mercury | 4 | 6 | 30 |
Sulfur | 4 | 6 | 30 |
Troop cost/week: 26620 Gold 4 Crystal
Units
Heroes
Magic Heroes (Druids)
The following Druids are the magic heroes of the Rampart town:
Might Heroes (Rangers)
The following Rangers are the might heroes of the Rampart town:
Strengths & Weaknesses
Strengths
- Dwarven Treasury - At the start of every week, you get a 10% bonus to your gold.
- Grand Elf - Speed 7 shooter with very high damage that is available early in the game.
- Several high-speed units that can form a very potent force in the late game.
- Rampart produces the most Hit Points per week of all towns.
Weaknesses
- Only 1 shooter (The Wood Elf/Grand Elf)
- Four 2-hex units make for very easy targets for multi-hex attacks/spells
- Dendroid Guards/Dendroid Soldiers slow armies down.
Strategies
- Silver Pegasi are fragile and should be used with a little caution.
- The Gold Dragons are nice level 7 monsters, but won't be affected by most of your group spells like haste or shield.
- Dendroids and Battle Dwarves are very good meatshields, often becoming useful in long fights. Use them to block pathways or to defend your elves. These troops benefit a lot from a simple Haste spell.
- The Grand Elf is a nice shooter, but often blinded(or damaged through spells) by AI. Thus, Anti-Magic or Magic Mirror can be useful.
- The Unicorn is decent, but won't be too much of use in a siege.
- The Centaur Captain, however, is the best level 1 creature.
- It is beneficial to build and upgrade your Homestead prior to all the other dwellings.
- With a Mage Guild lvl 5, it is always useful to pick up wisdom on your heroes.
- At sieges (especially when defending), use your Dendroids to bind enemies in the moats.
Additional Information
Alignment: Good
Native Terrain: Grass
Related
Towns | |
---|---|
Castle | |
Rampart | |
Tower | |
Inferno | |
Necropolis | |
Dungeon | |
Stronghold | |
Fortress | |
Conflux | |
Cove | |
Factory |