Birth of a Barbarian

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3. A New Enemy
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File:H3x2 BBe.png

Birth of a Barbarian

Manual description

Yog has decided to reject his genie heritage and follow in the footsteps of his Barbarian father. Winston Boragus, the Duke of Krewlod, has invited Yog to join his Barbarian army, but Yog's Magic Academy masters do not agree with these plans and will attempt to stop Yog. Once Yog makes it to Krewlod, he must past the first test to see Winston Boragus, and then he must pass the second test – disperse the pieces of the Angelic Alliance.

Backstory

Yog has been at the Bracada magic academy learning to be a Wizard, but his Barbarian heritage beckons him to follow the path of a warrior. Yog accepts Duke Winston Boragus' offer to join him in Krewlod. Unfortunately, the Wizards of Bracada will use all their powers to prevent him from leaving.

Maps

Name Size Bonus options Sides Victory condition Loss condition
On the Run M Spirit of Oppression; Pendant of Negativity; 3 Nagas Blue (player), Red (enemy) Capture a town Time expires
Escape from Bracada and capture the Krewlodian town of Groa to win the scenario. However, if Yog is defeated in combat or fails to capture Groa in 5 months, the scenario is lost. Yog is limited to level 9 but will carry his experience and skills on to the next scenario.
The Meeting S+ Citadel; 10 crystals; Ogre Fort Blue (player), Purple (enemy) Capture a town Lose a hero
Get Yog to Ulgak, the capital of Krewlod, to offer his services to Duke Winston Boragus and win the scenario. However, if Yog is defeated in combat, the scenario is lost. Yog is limited to level 15 but will carry his experience and skills on to the next scenario.
A Tough Start M+ 10 wood; Ring of the Wayfarer; 3500 gold Blue (player), Tan (enemy) Acquire an artifact Lose a hero
Take the Sandals of the Saint and the Armor of Wonder to Alendora to win the scenario. However, if Yog is defeated in combat or you lose either component of the Angelic Alliance, the scenario is lost. Yog is limited to level 18 but will carry his experience and skills on to the next scenario.
Falor and Terwen S+ Badge of Courage; 3 Ogres; 8 Orc Chieftains Blue (player), Teal (enemy) Acquire an artifact Lose a hero
Yog must deliver the Celestial Necklace of Bliss and Lion's Shield of Courage to Falor and Terwen to win the scenario. However, if Yog is defeated in combat or loses either artifact, the scenario is lost. Yog is limited to level 21 but will carry his experience and skills on to the next scenario.
Returning to Bracada S+ Everflowing Crystal Cloak; 2 Cyclopes; 8 Rocs Blue (player), Red (enemy) Acquire an artifact Lose a hero
Yog must deliver the Heavenly Helm of Enlightenment and Sword of Judgment to Beleg and Orruk to win the campaign. However, if Yog is defeated in combat or loses any artifact, the scenario is lost. Yog is limited to level 25 but will carry his experience, skills and spells on to his next campaign.

Heroes

Yog the Wizard
Basic information:
YogYog Class: Wizard
Gender: Male
Race: Human/Genie
Yog studied many years with the Wizards of Bracada, but he would rather spend his time engaging in swordplay rather than studying magic.
Specialty: Chain Lightning
Specialty Chain LightningSpecialty Chain Lightning Casts Chain Lightning with increased effect, based on hero level compared to the level of the target unit.
Starting Level:
  Level  
Starting primary skills:
Attack 0 Defense 0 Spell Power 2 Knowledge 3
Starting secondary skills:
Tactics Basic Tactics
Offense Basic Offense
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[[File:{{{skill_4}}} _small.png link=]] {{{skill_4}}} [[]]
[[File:{{{skill_5}}} _small.png link=]] {{{skill_5}}} [[]]
[[File:{{{skill_6}}} _small.png link=]] {{{skill_6}}} [[]]
[[File:{{{skill_7}}} _small.png link=]] {{{skill_7}}} [[]]
[[File:{{{skill_8}}} _small.png link=]] {{{skill_8}}} [[]]
Starting troops:
Gremlin Gremlin Always
Stone Gargoyle Stone Gargoyle 88%
Stone Golem Stone Golem 25%
[[File: Creature portrait {{{troop_4}}} small.gif|{{{troop_4}}}|link={{{troop_4}}}]] [[{{{troop_4}}}|{{{troop_4}}}]] Always
[[File: Creature portrait {{{troop_5}}} small.gif|{{{troop_5}}}|link={{{troop_5}}}]] [[{{{troop_5}}}|{{{troop_5}}}]] Always
[[File: Creature portrait {{{troop_6}}} small.gif|{{{troop_6}}}|link={{{troop_6}}}]] [[{{{troop_6}}}|{{{troop_6}}}]] Always
[[File: Creature portrait {{{troop_7}}} small.gif|{{{troop_7}}}|link={{{troop_7}}}]] [[{{{troop_7}}}|{{{troop_7}}}]] Always
Starting troops Horn of the Abyss:
Gremlin Gremlin Always
Stone Gargoyle Stone Gargoyle Always
Stone Golem Stone Golem Always
Starting movement points:
Minimum Maximum HotA Horn of the Abyss
Starting movement points:

Note: In the Shadow of Death campaign Birth of a Barbarian, Yog is presented as a Wizard. However, his starting primary skills (Attack 2, Defense 2, Spell Power 1, Knowledge 1) correspond instead to those of a Knight. He does not start with a spell book, and cannot acquire one (entering a Mage Guild while he is a visiting Hero results in a messagebox telling "Yog has given up magic in all its forms. His knowledge of battle and tactics will have to be enough to get him through the rest of his life."). Interestingly, his specialty is Chain Lightning (same as Solmyr), despite being unable to cast spells at all (due to his lack of spell book).

User commentary

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Some may find the information in this section subjective or irrelevant.

Since it is crucial for Yog not to use magic, the first map may be easier if you recruit a powerful wizard hero as an ally to keep the Bracadans at bay.


See also

Yog (Birth of a Barbarian)Template:Keywords