Genie and Master Genie

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Revision as of 13:48, 24 November 2013 by Kapteeni Ruoska (talk | contribs)
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Statistics
Genie
 Cost per troop 

550

Attack 12
Defense
Damage 13–16
Health 40
Speed 7
Movement Ground
Size 1
Shots -
Growth 3
AI Value
 Special abilities:
Hate efreets
Master genie
File:Creature Master genie.png
 Cost per troop 

600

Attack 12
Defense
Damage 13–16
Health 40
Speed 11
Movement Ground
Size 1
Shots -
Growth 3
AI Value
 Special abilities:
Hate efreets + Spellcaster: 3 random beneficial spells/combat
Portraits
File:Master genie portrait.png
File:Mini Portrait Master genie.png

Genies and master genies are level 5 creatures of tower. They are recruited from altar of wishes.

Genies and master genies are Tower allies recruited from the realm of air magic. They attack with a shocking grasp that does solid damage to all opponents and 150% damage to efreet. Once per turn, master genies can cast a random, beneficial spell on an allied troop.

Template:Town creatures