Road
Road negates all terrain penalties and enables hero to move further on adventure map. There are three different types of roads: dirt, gravel and cobblestone. In manual it states, that movement on dirt road costs 75%, on gravel road 65% and on cobblestone road 50% compared to "normal" moving. The normal in this context means a terrain without terrain penalty.
Road type | Cost [%] | Cost of movement points |
Cobblestone road | 50% | 50 |
Gravel road | 65% | 65 |
Dirt road | 75% | 75 |