Antagarich

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Enroth
Antagarich
Erathia
AvLee
Bracada
Eeofol
Deyja
Nighon
Krewlod
Tatalia
Vori
Contested Lands
(Unaffiliated)
Jadame
Regna
Terra Nova Horn of the Abyss
(Unaffiliated)
Enroth
Enroth
(Unaffiliated)
Fiery Moon
Axeoth
(Historical Locations)
(Other Locations)
Elemental Planes
Erathia
Regions:
   Angel Gate
   Avauntnell
   Battlestead
   Emerald Hills
   Erathia Plains
   Fire Coast
   Forestbury
   Forestdon
   Forestlow
   Grainrich
   Griffin Cliff
   Hillbridge
   Klondike Horn of the Abyss
   Marble Garden
   Marshland
   Minewell
   Moss Valley
   Rionpoint
   Southport
   Strongwillow
   Woodgrove
Towns:
   Claxton
   Cloudfire
   Clovergreen
   Dunwall
   Fair Feather
   Hartferd
   Steadwick
   Stonecastle
   Whitestone
Other:
   (minor places)
AvLee
Regions:
   Brighton Point
   Dagrond
   Gaia's Crest
      Shantanna
   Land of the Giants
   Northern Cape
   Racken Cliffs
   Tularea
   Tularean Forest
Towns:
   Bath'iere
   Marishen
   Pierpont
Other:
   (minor places)
Bracada
Regions:
   Bracada Desert
   Bracada Highlands
   Bracada Mountains
Towns:
   Celeste
   Silverwing
   Tarach's Cove
Eeofol
Towns:
   Dry Ryehill Horn of the Abyss
   Kreelah
   Kleesive
   Laboratory Horn of the Abyss
Other:
   (minor places)
Deyja
Regions:
   Deyja Badlands
   Deyja Moors
Towns:
   The Pit
Other:
   (minor places)
Nighon
Regions:
   Mount Nighon
   Rancor Coast
Levels:
   Bright Lands
   Deep Caverns
   Lower Caverns
   Surface Tunnels
   Upper Caverns
   Upper Tunnels
Towns:
   Death Kiss
Krewlod
Towns:
   Ulgak
   Zargand Horn of the Abyss
Other:
   (minor places)
Tatalia
Towns:
   Stillbog
   Tidewater
Other:
   (minor places)
Vori
Regions:
   Frigid Coast
   Volee Glacier
   Vori Frostland
Towns:
   Volee
Other:
   (minor places)
Contested Lands
Regions:
   Cloverfield
   Forestdale
   Mosswood
Towns:
   Welnin
(Unaffiliated)
Regions:
   Evenmorn Island
   Nighon Strait
   Shandar River
Towns:
   Utopia Horn of the Abyss
Enroth
Towns:
   Blackshire
   Castle Ironfist
   Silver Cove
(Unaffiliated)
Regions:
   Dragonsand
   Frozen Highlands
   Hermit's Isle
   Kriegspire
   Mire of the Damned
   Misty Islands
   Paradise Valley
Bodies of Water:
   Bootleg Bay
   Eel Infested Waters
(Unaffiliated)
Regions:
   Alvar
   Couatl Islands Horn of the Abyss
   Dagger Wound Islands
   Garrote Gorge
   Ironsand Desert
   Murmurwoods
   Ravage Roaming
   Ravenshore
   Shadowspire
Bodies of Water:
   Ifarine Sea
Regna
Towns:
   Harecksburg
Other:
   (minor places)
Terra Nova Horn of the Abyss
Regions:
   Southlands
Towns:
   Burton
   Orca's Maw
Other:
   (minor places)
(Historical Locations)
Amberlian Empire
Bracaduun
Regions:
   Wallpeaks
Towns:
   Castle Steelhorn
Other:
   (minor places)
Nixaar Empire Horn of the Abyss
Phynaxian Empire
Barbarian Empire
Regions:
   Barbarian Steppes
   Raider's Plateau
   Wastelands
Towns:
   Tarnia
(Other Locations)
Elemental Planes
   (minor places)
Hall of Judgment
Underworld
Paradise
Sparkling Bridge
Web of Worlds
World Tree

Antagarich is the continent on which most of the action in Heroes 3 and its expansions take place. It is located on the world of Enroth.

History[edit | hide | hide all]

Most of Antagarich was once ruled by the Wizard-Kings of Bracaduun. A legendary Barbarian, Jarg, united all the tribes of the Wastelands (Krewlod) and conquered the entire southern-half of Antagarich. However, after he died of old age, his heirs squabbled for the throne and dismantled the nation in their squabbles, allowing the Wizard-Kings to rise again and reestablish their empire. They oppressed Barbarian culture especially, attempting to suppress the history and legend of Jarg in fear that heroes would try emulating Jarg; and had nearly succeeded in that task when Tarnum rebelled and repeated history.

Tarnum, however, was not as wise as Jarg. His reign was especially ruthless and brutal, forever twisting Barbarian culture, and Tarnum himself turned out to be as much a tyrant as the Wizard-Kings were. Rion Gryphonheart would soon lead an uprising against the Barbarian King, and vanquish him in single combat. With Tarnum's death, his empire crumbled quickly, allowing Rion Gryphonheart to create the new nation of Erathia which quickly dominated most of the continent.

Nations[edit | hide]

Map of Antagarich ca. 1167 AS

Mainland:

  • Erathia is the largest nation and occupies a central position. It shares borders with every other nation on the continent.
  • AvLee is the northernmost nation, and shares borders with Deyja, Eeofol, and Erathia.
  • Bracada is the southernmost nation, and shares borders with Erathia and Krewlod.
  • Eeofol is on the East coast, facing the Nighon Strait, and shares borders with Erathia and AvLee.
  • Deyja is landlocked, surrounded by Erathia to its South and West, and Avlee to its North and East.
  • Krewlod is on the western coast, between Erathia and Bracada.
  • Tatalia is on the western coast, facing Vori, and sharing borders only with Erathia.
  • The Contested Lands are on the border between Erathia and AvLee, near Eeofol.

Surrounding Islands:

  • Vori on the North-West. This island is permanently shrouded in supernatural cold (due to the Sword of Frost).
  • Nighon on the South-East. However, Nighon's subterranean domain extends far beyond its island of origin, stretching under the sea and reaching into the underground of Erathia, Eeofol, and AvLee.
  • Evenmorn on the South (under Erathian rule by the end of the world).

During the events of Armageddon's Blade, Conflux towns appear throughout Antagarich.

Geography Lost Lore[edit | hide]

The following is a short story that was written by a New World Computing employee and published on the now-defunct fansite "The Nether Gods".

"Thank you, Christian. My, that is quite a number of questions, and all good ones I might add. Let me try to answer some of them, though my creature knowledge is a bit rusty - I leave that to Xanthor, he does take after his uncle Agar so.
Let's start with some geography. Again, this is not my specialty, but I will give it a go. From the Erathian coast, a safe journey to Castle Ironfist in Enroth lasts approximately eight weeks. The travel time can be cut to six weeks, but the more direct route takes you dangerously close to the southern shores of Regna, where pirates lurk along the shipping lanes, disrupting most traffic. Regna lies to the northwest of Erathia, and Enroth to the west of Regna.
The Dungeon Overlords rule the eastern shores of the Erathian continent, as well as the Nighon islands off the coast. It is a broken land, but riddled with caves and underground passages - a perfect space for the dwellings of the eyeless troglodytes and other creatures of the dark. As for a Cult of Baa, I'm afraid I've never heard of it. Perhaps they are sheepherders?
The Stronghold nation of Krewlod lies along the western coast of Erathia, in the foothills between the Bracada Highlands (home of the Wizards) and the Tatalian Lowlands (where Xanthor and I traveled several weeks ago). They have always remained neutral in the affairs of Erathia.
Finally, you asked about the Temples of the Sun and the Moon. While there were a few temples of these religions, most were destroyed when the two went to war, leaving only remnants of each. Most stay in their homeland of Karigor, and are rarely seen here in Erathia.
Well, that should be enough for today. I will gather more questions and answer them tomorrow."

Trivia[edit | hide]

Antagarich is sometimes spelled "Antagrich" in official documents such as the Shadow of Death manual, notably in the description of the Pixies and Sprites, Halflings, Rogues, and Trolls. Greg Fulton coined the name "Antagarich" as a portmanteau of "antagonism" and "rich", connected with an 'a' to make pronunciation easier. A continent rich in antagonism...

References[edit | hide]