Arlach: Difference between revisions

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(added starting army numbers for hota)
Line 12: Line 12:
  | notroop_2  =
  | notroop_2  =
  | troop_3    = Beholder
  | troop_3    = Beholder
  | nmb_1      = 30–40
  | nmb_1      = 30–40 ({{withhota}} 20-30)
  | nmb_3      = 3–4
  | nmb_3      = 3–4
  | nospell    =  
  | nospell    =  

Revision as of 21:26, 21 May 2018

Dungeon
Overlords
Ajit Ajit
Arlach Arlach
Dace Dace
Damacon Damacon
Gunnar Gunnar
Lorelei Lorelei
Shakti Shakti
Synca Synca
Mutare Mutare Armageddon's BladeMap Editor
Mutare Drake Mutare Drake Armageddon's BladeMap Editor
Warlocks
Alamar Alamar
Darkstorn Darkstorn
Deemer Deemer
Geon Geon
Jaegar Jaegar
Jeddite Jeddite
Malekith Malekith
Sephinroth Sephinroth
Towns
Castle Stronghold Inferno
Rampart Fortress Necropolis
Tower Conflux Dungeon
Factory Cove
Arlach the Overlord
Basic information:
Arlach Class: Overlord
Gender: male
Race: troglodyte
Arlach is one of the few troglodytes who are actually trusted to lead the armies of Nighon. Arlach shows remarkable skill with the ballista, and is often called upon to wreak havoc upon enemy fortifications.
Specialty: Ballista
Specialty Ballista Increases the attack and defense skill of any ballista for each level attained after 4th level.
Starting primary skills:
Attack 2 Defense 2 Spell Power 1 Knowledge 1
Starting secondary skills:
Basic Offense  Basic Offense
Basic Artillery  Basic Artillery
Starting troops:
Troglodyte Troglodyte 30–40 (Horn of the Abyss 20-30) Always
Beholder Beholder 3–4 25%
Starting troops Horn of the Abyss:
Troglodyte Troglodyte 30–40 (Horn of the Abyss 20-30) Always
Beholder Beholder 3–4 Always
Starts with:
Ballista
Ballista
88%
(Always Horn of the Abyss)
Starting movement points:
Minimum Maximum HotA Horn of the Abyss
Starting movement points:

Arlach the Overlord is a Dungeon hero.