Astral

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Tower
Alchemists
Fafner Fafner
Iona Iona
Josephine Josephine
Neela Neela
Piquedram Piquedram
Rissa Rissa
Thane Thane
Torosar Torosar
Wizards
Aine Aine
Astral Astral
Cyra Cyra
Daremyth Daremyth
Halon Halon
Serena Serena
Solmyr Solmyr
Theodorus Theodorus
Dracon Dracon Armageddon's BladeMap Editor
Towns
Castle Stronghold Inferno
Rampart Fortress Necropolis
Tower Conflux Dungeon
Factory Cove
Astral the Wizard
Basic information:
Astral Class: Wizard
Gender: Male
Race: Human
Astral arrived in Erathia nearly ten years ago, and was quickly accepted into the Wizards' Guild in Bracada. His rise to power within the Guild ranks made some people joke that only magic could have brought him so much success so soon.
Specialty: Hypnotize
Specialty Hypnotize Casts Hypnotize with increased effect, based on hero level compared to the level of the target unit.
Starting primary skills:
Attack 0 Defense 0 Spell Power 2 Knowledge 3
Starting secondary skill:
Advanced Wisdom  Advanced Wisdom
Starting troops:
Gremlin Gremlin 30–40 Always
Stone Gargoyle Stone Gargoyle 3–5 88%
Stone Golem Stone Golem 2–3 25%
Starting troops Horn of the Abyss:
Gremlin Gremlin 30–40 Always
Stone Gargoyle Stone Gargoyle 5-7 Always
Stone Golem Stone Golem 4-5 Always
Starting spell:
Hypnotize Hypnotize
Starting movement points:
Minimum Maximum HotA Horn of the Abyss
Starting movement points:

Astral the Wizard is a Tower hero. Astral starts with a spell book and the spell Hypnotize.

See also

List of heroes
List of heroes (HotA)