Barbarian

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Revision as of 14:06, 6 April 2020 by 93.185.28.171 (talk)
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Hero classes
Castle
 Knight
 Cleric
Rampart
 Ranger
 Druid
Tower
 Alchemist
 Wizard
Inferno
 Demoniac
 Heretic
Necropolis
 Death Knight
 Necromancer
Dungeon
 Overlord
 Warlock
Stronghold
 Barbarian
 Battle Mage
Fortress
 Beastmaster
 Witch
Conflux
 Planeswalker
 Elementalist
Cove
 Captain Horn of the Abyss
 Navigator Horn of the Abyss
Factory
 Mercenary Horn of the Abyss
 Artificer  Horn of the Abyss
Barbarian
Female Barbarian
 Skills 1 2–9 >10
 Attack:  4  55%  30%
 Defense:  0  35%  30%
 Power:  1  5%  20%
 Knowledge:  1  5%  20%
Chances of secondary skills
Combat Magic Adventure
 Archery  7
 Armorer  6
 Artillery  8
 Ballistics  8
 First Aid  1
 Leadership  5
 Luck  3
 Offense  10
 Resistance  6
 Tactics  8
 Interference Horn of the Abyss  6
 Intelligence  1
 Mysticism  3
 Scholar  1
 Sorcery  1
 Wisdom  2
 Air Magic  3
 Earth Magic  3
 Fire Magic  2
 Water Magic  0
 Diplomacy  1
 Eagle Eye  2
 Estates  2
 Learning  4
 Logistics  7
 Navigation  2
 Necromancy  0
 Pathfinding  8
 Scouting  8

Barbarians are the might heroes of Stronghold. They are little concerned with anything outside the pursuit of military might. Consequently, they advance most quickly in attack based skills and slowly in all others. Barbarians wield massive weapons and wear little armor.

All Barbarians start with the secondary skill Offense. They cannot learn Water Magic, which means they can only acquire it from Witch Huts, Scholars, Seer's Huts, or Events.

Most likely to learn: Unlikely to learn: Cannot learn:

Barbarians