Beastmaster: Difference between revisions

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'''Beastmasters''' are the might heroes of [[Fortress]].
'''Beastmasters''' are the might heroes of [[Fortress]].


''"Through physical force and intimidation, Beastmasters build their realms by subjugating those dwelling nearby,. As a consequence, they are little interested in the pursuit of mystical knowledge. Beastmasters often costume themselves in the likeness of vicious swamp creatures."''{{-}}<sup>[[Restoration of Erathia Manual Page 24|RoE manual]]''</sup>
''"Through physical force and intimidation, Beastmasters build their realms by subjugating those dwelling nearby,. As a consequence, they are little interested in the pursuit of mystical knowledge. Beastmasters often costume themselves in the likeness of vicious swamp creatures."{{-}}<sup>[[Restoration of Erathia Manual Page 24|RoE manual]]''</sup>


As they are heroes of a [[alignment|neutral]] town, this allows them to sacrifice for experience both creatures and artifacts on [[Altar of Sacrifice]] and in [[Grotto]]{{-wh}}.
As they are heroes of a [[alignment|neutral]] town, this allows them to sacrifice for experience both creatures and artifacts on [[Altar of Sacrifice]] and in [[Grotto]]{{-wh}}.

Revision as of 16:58, 30 April 2021

Hero classes
Castle
 Knight
 Cleric
Rampart
 Ranger
 Druid
Tower
 Alchemist
 Wizard
Inferno
 Demoniac
 Heretic
Necropolis
 Death Knight
 Necromancer
Dungeon
 Overlord
 Warlock
Stronghold
 Barbarian
 Battle Mage
Fortress
 Beastmaster
 Witch
Conflux
 Planeswalker
 Elementalist
Cove
 Captain Horn of the Abyss
 Navigator Horn of the Abyss
Factory
 Mercenary Horn of the Abyss
 Artificer  Horn of the Abyss
Beastmaster
Male Beastmaster
 Skills 1 2–9 >10
 Attack:  0  30%  30%
 Defense:  4  50%  30%
 Power:  1  10%  20%
 Knowledge:  1  10%  20%
Chances of secondary skills
Combat Magic Adventure
 Archery  7
 Armorer  10
 Artillery  8
 Ballistics  7
 First Aid  6
 Leadership  5
 Luck  2
 Offense  5
 Resistance  5
 Tactics  6
 Interference Horn of the Abyss  5
 Intelligence  1
 Mysticism  2
 Scholar  1
 Sorcery  1
 Wisdom  2
 Air Magic  1
 Earth Magic  3
 Fire Magic  0
 Water Magic  2
 Diplomacy  1
 Eagle Eye  1
 Estates  1
 Learning  4
 Logistics  8
 Navigation  8
 Necromancy  0
 Pathfinding  8
 Scouting  7

Beastmasters are the might heroes of Fortress.

"Through physical force and intimidation, Beastmasters build their realms by subjugating those dwelling nearby,. As a consequence, they are little interested in the pursuit of mystical knowledge. Beastmasters often costume themselves in the likeness of vicious swamp creatures." RoE manual

As they are heroes of a neutral town, this allows them to sacrifice for experience both creatures and artifacts on Altar of Sacrifice and in Grotto Horn of the Abyss.

All beastmasters start with the secondary skill Armorer. They cannot learn Necromancy and Fire Magic, which means they can only acquire them from Witch Huts (if allowed), Scholars, Seer's Huts, Pandora's Boxes or Events.

Most likely to learn: Unlikely to learn: Cannot learn:

See also: