Beastmasters: Difference between revisions

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{{Hero classes}}[[File:BeastmasterHeroBattleMode.png]]'''Beastmasters''' are the Might heroes of the [[Fortress]] [[Town]].
#REDIRECT [[Beastmaster]]
 
Through physical force and intimidation, Beastmasters build their realms by subjugating those dwellings nearby. As a consequence, they are not interested in the pursuit of mystical knowledge. Beastmasters often costume themselves in the likeness of vicious swamp creatures.
 
 
The Beastmasters' initial primary skills are:
 
*[[Attack]]: 0
*[[Defense]]: 4
*[[Spell Power|Power]]: 1
*[[Knowledge]]: 1
 
They have the following chances of getting +1 in a certain [[Primary Skill]] for each level up:
{|  border="1"
|+Primary skill chances for '''Beastmasters'''
|-
!
! Attack
! Defense
! Spell Power
! Knowledge
|-
| ''On levels 2-9''
| 30%
| 50%
| 10%
| 10%
|-
| ''On levels 10+''
| 30%
| 30%
| 20%
| 20%
|}
 
All Beastmasters start with the secondary skill [[Armorer]].
 
Beastmasters cannot learn [[Fire Magic]]. Only [[Scholar (Adventure Map)|Scholars]] and [[Witch Hut]]s can teach them [[Fire Magic]].
 
*[[Alkin]]
*[[Broghild]]
*[[Bron]]
*[[Drakon]]
*[[Gerwulf]]
*[[Korbac]]
*[[Tazar]]
*[[Wystan]]
 
[[Category: Beastmasters|*]]

Latest revision as of 00:49, 8 December 2023

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