Beholder and Evil Eye: Difference between revisions

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{{Creature
{{Dungeon creatures}}{{Creature
| lvl      = 3
| Town      = Dungeon
  | Name      = Beholder
  | Name      = Beholder
  | Attack    = 9
  | Attack    = 9
  | Defence   = 7
  | Defense   = 7
  | Speed    = 5
  | Speed    = 5
  | Growth    = 6
  | Growth    = 6
Line 12: Line 10:
  | Cost      = 250
  | Cost      = 250
  | Special  = No [[melee penalty]]
  | Special  = No [[melee penalty]]
  | U_name    = Evil eye
  | U_name    = Evil Eye
| U_image  = Evileye
  | U_attack  = 10
  | U_attack  = 10
  | U_defence = 8
  | U_defense = 8
  | U_speed  = 7
  | U_speed  = 7
  | U_damage  = 3–5
  | U_damage  = 3–5
Line 28: Line 25:
Beholders and evil eyes can attack at range with rays projected from their eyes. At close range they attack with equal damage using their multiple tentacles.
Beholders and evil eyes can attack at range with rays projected from their eyes. At close range they attack with equal damage using their multiple tentacles.


{{Town creatures
| town  = Dungeon
| lvl_1B = Troglodyte
| lvl_1U = Infernal troglodyte
| lvl_2B = Harpy
| lvl_2U = Harpy hag
| lvl_3B = Beholder
| lvl_3U = Evil eye
| lvl_4B = Medusa
| lvl_4U = Medusa queen
| lvl_5B = Minotaur
| lvl_5U = Minotaur king
| lvl_6B = Manticore
| lvl_6U = Scorpicore
| lvl_7B = Red dragon
| lvl_7U = Black dragon
}}


[[Category: Creatures]]
[[Category: Creatures]]
__NOTOC__

Revision as of 07:43, 4 April 2014

Dungeon creatures
Level 1
Troglodyte Troglodyte
Infernal Troglodyte Infernal Troglodyte
Level 2
Harpy Harpy
Harpy Hag Harpy Hag
Level 3
Beholder Beholder
Evil Eye Evil Eye
Level 4
Medusa Medusa
Medusa Queen Medusa Queen
Level 5
Minotaur Minotaur
Minotaur King Minotaur King
Level 6
Manticore Manticore
Scorpicore Scorpicore
Level 7
Red Dragon Red Dragon
Black Dragon Black Dragon
Towns
Castle Stronghold Inferno
Rampart Fortress Necropolis
Tower Conflux Dungeon
Factory Cove
Neutral
Statistics
Beholder
 Cost per troop 

250

Attack 9
Defense 7
Damage 3–5
Health 22
Speed 5
Movement Ground
Size 1
Shots 12
Growth 6
AI Value
 Special abilities:
No melee penalty
Evil Eye
 Cost per troop 

280

Attack 10
Defense 8
Damage 3–5
Health 22
Speed 7
Movement Ground
Size 1
Shots 24
Growth 6
AI Value
 Special abilities:
No melee penalty

Beholders and evil eyes are level 3 creatures of dungeon town. They are recruited from the pillar of eyes.

Beholders and evil eyes can attack at range with rays projected from their eyes. At close range they attack with equal damage using their multiple tentacles.