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| style="text-align:center;" | 49, 36, 0
| style="text-align:center;" | 49, 36, 0
| style="padding-left:7px; padding-right:5px;" | These lands belong to the Knights of the Blade.  If you do not have permission to be here, BEGONE!
| style="padding-left:7px; padding-right:5px;" | These lands belong to the Knights of the Blade.  If you do not have permission to be here, BEGONE!
|}


[[Category: Campaign]]
[[Category: Campaign]]

Revision as of 19:24, 5 May 2020

Second scenario of the Hack and Slash campaign.

Campaign

Right-click text

This part of Avauntnell was once home to wandering tribes of barbarians, but of late the lush grassland and forests (with only a few swamps) have attracted settlers. These settlers, needing to fend off the occasional barbarian raid and bandit strike, have started their own offshoot of the Erathian militia. Any non-Erathian who enters this region should beware.

Prologue

I went back to the Tavern to give Sandro this ugly Helmet he wanted. Now he wants me to get some kind of sword from a Death Knight. That tin plated corpse is hiding out in a swamp, so I have to trudge through miles of muck before I get a chance to hack the sword out of his cold dead hands!

Scenario

Map description

Crag Hack must seize the first artifact Sandro requires, the Skull Helmet, from Barshon the Barbarian to win the scenario. However, if Crag Hack is defeated in combat, the scenario is lost. Crag Hack is limited to level 10 but will carry his experience, skills and spells on to the next scenario.

Starting options

  • Build Upg. Orc Tower at Main Town
  • Receive 5000Gold [Gold]
  • Give [Greater Gnoll's Flail] to Crag Hack

Timed events

Day 1 - Sandro take 2
"Ah, you've brought me the Skull Helmet, Mister Hack," Sandro exclaims back in the Wingtail Tavern.

"It's CRAG Hack, I told you. And do you know what Barthon told me? Said this Helmet was his, that it belonged to him and his family."

"See, didn't I warn you he would lie to protect a mere possession? And he dared to call himself a Barbarian! The coward had no honor. I hope his death was a most painful one."

Never before have you heard a Wizard talk so brutally. You frown as Sandro continues. "The second item I require is the Blackshard of the Dead Knight. It was stolen from the tomb of a great hero by a Death Knight named Marzeth. I pray that you will not find it too difficult to reach him. Marzeth lives in a marshy region, very different from the rocky hills you Barbarians favor. To make matters worse, Marzeth has allies in the area who will try to protect him."

You stand up and grasp your battle-axe. "Fear not! I would cut down a host of Lizardmen through leagues of muck to avenge a warrior whose grave has been so desecrated." "One more thing before you leave. I have also allies in this region. I know the leader of one of the region's Barbarian towns. He has agreed to let you use it as your Stronghold."

For the first time you look at Sandro with some measure of respect. This Wizard has earned the trust of a Barbarian, the leader of a Stronghold, no less! "Then I'll not waste time, Sandro. I'm off to find a Sword to go with your Helmet," you say as you head out the door.

Day 7 - Scout report
Scouts report there are three Castles in the region, and rumor has it Marzeth is under the protection of one ruled by an order called the Knights of the Blade. Strange. Why would human knights protect a Death Knight? You shake your head. Thinking hurts too much.
Day 14 - Scout report 2
Scouts have another rumor to report. Supposedly Marzeth was a Knight of the Blade who inherited the Blackshard, but the cursed sword twisted his soul until he became a Death Knight. This would explain why the humans are protecting him, but it goes against Sandro's story that Marzeth stole the sword from a warrior's tomb. At best the rumor must be only half-true.

Objects

Events

Location Message
15, 19, 0 Fighters appear out of the underbrush and eye you warily. "Do you have permission to be here?" their commander asks.

You show him your axe and announce, "THIS is my permission!" With that the commander orders his warriors to attack you.

Guardians: Swordsman 60 Swordsmans, Crusader 1 Crusader

15, 68, 0 Lizardmen rise up out of the swamp and attack!

Guardians: Lizardman 100 Lizardmans, Lizard Warrior 40 Lizard Warriors

46, 39, 0 Fighters appear out of the underbrush and eye you warily. "Do you have permission to be here?" their leader asks.

"Permission?" You laugh. "I don't need no stinking permission!" With that, the leader commands his fighters to charge.

Guardians: Swordsman 60 Swordsmans, Crusader 1 Crusader

64, 9, 0 The Stronghold leader and his clan ride forward to greet you. As you embrace your fellow Barbarian in a bear hug, you notice that his eyes look vacant. Although he has only kind words to say about Sandro, you wonder how the puny wizard really managed to persuade this stout Barbarian to assist you.

Towns

Location Type Name
11, 32, 0 Castle First Sword
32, 9, 0 Stronghold
37, 44, 0 Castle Second Sword
55, 58, 0 Castle Third Sword
63, 8, 0 Stronghold
68, a, 0 Fortress

Heroes

Location Hero
2, 7, 0 Sorsha Sorsha the Knight
10, 61, 1 Marzeth the Death Knight Marzeth the Death Knight
38, 70, 0 Edric Edric the Knight
69, 2, 0 Crag Hack Crag Hack the Barbarian

Signs

Location Message
5, 69, 0 Admittance to excavation prohibited upon pain of death. Signed Marzeth
19, 19, 0 These lands belong to the Knights of the Blade. If you do not have permission to be here, BEGONE!
49, 36, 0 These lands belong to the Knights of the Blade. If you do not have permission to be here, BEGONE!