https://heroes.thelazy.net//index.php?title=Campaign&feed=atom&action=historyCampaign - Revision history2024-03-28T16:58:58ZRevision history for this page on the wikiMediaWiki 1.40.1https://heroes.thelazy.net//index.php?title=Campaign&diff=77316&oldid=prevPhasma: /* Horn of the Abyss {{withhota}} */2024-01-01T00:46:11Z<p><span dir="auto"><span class="autocomment">Horn of the Abyss {{withhota}}</span></span></p>
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 00:46, 1 January 2024</td>
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<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* [[Terror of the Seas]]</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* [[Terror of the Seas]]</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* [[Horn of the Abyss (campaign)|Horn of the Abyss]]</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* [[Horn of the Abyss (campaign)|Horn of the Abyss]]</div></td></tr>
<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">* [[Forged in Fire]]</ins></div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{user commentary|As every campaign is a set of scenarios connected together, there should be special tactics and strategy for playing campaigns, regarding that you will upgrade your heroes throughout the campaign and, in most cases, one or more heroes should be invincible, as their loss will make you lose the whole game. These are the tips how to play campaigns in the most effective way:</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{user commentary|As every campaign is a set of scenarios connected together, there should be special tactics and strategy for playing campaigns, regarding that you will upgrade your heroes throughout the campaign and, in most cases, one or more heroes should be invincible, as their loss will make you lose the whole game. These are the tips how to play campaigns in the most effective way:</div></td></tr>
</table>Phasmahttps://heroes.thelazy.net//index.php?title=Campaign&diff=76987&oldid=prev80.187.120.29 at 10:32, 31 December 20232023-12-31T10:32:03Z<p></p>
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<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* On the last day of a month, reload the game until there is a month of a creature, preferably a one with decent HPs (e.g. [[Pegasus and Silver Pegasus|Pegasus]] or [[Serpent Fly and Dragon Fly|Serpent Fly]]), and kill wandering monsters appearing on the map by the heroes who need to get experience.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* On the last day of a month, reload the game until there is a month of a creature, preferably a one with decent HPs (e.g. [[Pegasus and Silver Pegasus|Pegasus]] or [[Serpent Fly and Dragon Fly|Serpent Fly]]), and kill wandering monsters appearing on the map by the heroes who need to get experience.</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* Learn only those [[secondary skill]]s which are useful.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* Learn only those [[secondary skill]]s which are useful.</div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>* Learn ''all'' spells there are on the map, mainly in towns' [[Mage Guild]]s (if a spell is lacking, consider visiting [[shrine]]s and hiring heroes with spell specialties or [[Scholar]] secondary skill). Learn even spells which are considered useless or used rarely, as if a [[Scholar (Adventure Map)|Scholar]] <del style="font-weight: bold; text-decoration: none;">learns </del>you a spell you already have, you will get instead +1 to a primary skill which is way more useful. Build [[Mage Guild]]s according to main heroes' [[Wisdom]] level (e.g. if they have at most Advanced Wisdom, build 4th level Mage Guild in every town where it's available).</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>* Learn ''all'' spells there are on the map, mainly in towns' [[Mage Guild]]s (if a spell is lacking, consider visiting [[shrine]]s and hiring heroes with spell specialties or [[Scholar]] secondary skill). Learn even spells which are considered useless or used rarely, as if a [[Scholar (Adventure Map)|Scholar]] <ins style="font-weight: bold; text-decoration: none;">teaches </ins>you a spell you already have, you will get instead +1 to a primary skill which is way more useful. Build [[Mage Guild]]s according to main heroes' [[Wisdom]] level (e.g. if they have at most Advanced Wisdom, build 4th level Mage Guild in every town where it's available).</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* Visit ''all'' objects upgrading primary skills on the map, such as [[Mercenary Camp]], [[Marletto Tower]], [[Star Axis]], [[Garden of Revelation]], [[Arena]] and so on.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* Visit ''all'' objects upgrading primary skills on the map, such as [[Mercenary Camp]], [[Marletto Tower]], [[Star Axis]], [[Garden of Revelation]], [[Arena]] and so on.</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* Build structures which upgrade primary skills in your [[Tower]], [[Inferno]], [[Stronghold]], and [[Fortress]] towns, and visit them by all heroes who should advance to the next scenario.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* Build structures which upgrade primary skills in your [[Tower]], [[Inferno]], [[Stronghold]], and [[Fortress]] towns, and visit them by all heroes who should advance to the next scenario.</div></td></tr>
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</table>80.187.120.29https://heroes.thelazy.net//index.php?title=Campaign&diff=70750&oldid=prevLegate: add category2023-12-11T18:08:57Z<p>add category</p>
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<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[Category: Campaign|*]]</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[Category: Campaign|*]]</div></td></tr>
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</table>Legatehttps://heroes.thelazy.net//index.php?title=Campaign&diff=68252&oldid=prevImahero: /* Horn of the Abyss {{withhota}} */clean up2023-12-07T23:49:52Z<p><span dir="auto"><span class="autocomment"><a href="/index.php/Horn_of_the_Abyss" title="Horn of the Abyss">Horn of the Abyss</a> {{withhota}}: </span>clean up</span></p>
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 23:49, 7 December 2023</td>
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<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[Category: Campaign|*]]</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[Category: Campaign|*]]</div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>[[Category: Storyline]]<del style="font-weight: bold; text-decoration: none;">{{keywords}}</del></div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>[[Category: Storyline]]</div></td></tr>
</table>Imaherohttps://heroes.thelazy.net//index.php?title=Campaign&diff=64870&oldid=prev144.212.128.4 at 16:12, 14 November 20232023-11-14T16:12:09Z<p></p>
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 16:12, 14 November 2023</td>
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<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* Build structures which upgrade primary skills in your [[Tower]], [[Inferno]], [[Stronghold]], and [[Fortress]] towns, and visit them by all heroes who should advance to the next scenario.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* Build structures which upgrade primary skills in your [[Tower]], [[Inferno]], [[Stronghold]], and [[Fortress]] towns, and visit them by all heroes who should advance to the next scenario.</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* An easy way to get necessary spells and primary skills is [[Town Portal]] spell on Advanced or Expert level of [[Earth Magic]].</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* An easy way to get necessary spells and primary skills is [[Town Portal]] spell on Advanced or Expert level of [[Earth Magic]].</div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>* If you have [[allies]], keep in mind that they play their own game, and they will flag mines, pick resources, kill wandering monsters etc. on their own. Don't rely on them as AI usually plays very bad, and they won't build anything important for your gameplay (Mage Guilds, primary skills objects, etc.) Moreover, they can win the scenario prematurely (e.g. by getting the artifact which is victory condition), not allowing you to upgrade your heroes or to get something important for the next scenario. Hire heroes in their towns so as to get as much as possible in their area, and block their way to important objects on the map. If a hero has to advance to the next scenario and should not be invincible (i.e may lose a combat), consider attacking wandering monsters with one weak unit (e.g. Pikeman), retreating, and hiring this hero in an allied town so as to control allied area and take the best from it. Level, skills, spells, and artifacts will remain.}}</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>* If you have [[allies]], keep in mind that they play their own game, and they will flag mines, pick resources, kill wandering monsters etc. on their own. Don't rely on them as AI usually plays very bad, and they won't build anything important for your gameplay (Mage Guilds, primary skills objects, etc.) Moreover, they can win the scenario prematurely (e.g. by getting the artifact which is victory condition), not allowing you to upgrade your heroes or to get something important for the next scenario. Hire heroes in their towns so as to get as much as possible in their area, and block their way to important objects on the map. If a hero has to advance to the next scenario and should not be invincible (i.e may lose a combat), consider attacking wandering monsters with one weak unit (e.g. Pikeman), retreating, and hiring this hero in an allied town so as to control allied area and take the best from it. Level, skills, spells, and artifacts will remain<ins style="font-weight: bold; text-decoration: none;">.</ins></div></td></tr>
<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">* When playing on Impossible difficulty, consider taking [[Estates]] on a main hero or two (especially in [[HotA]]). The extra gold income will dramatically lessen the impact of starting with no resources</ins>.}}</div></td></tr>
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<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[Category: Campaign|*]]</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[Category: Campaign|*]]</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[Category: Storyline]]{{keywords}}</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[Category: Storyline]]{{keywords}}</div></td></tr>
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</table>144.212.128.4https://heroes.thelazy.net//index.php?title=Campaign&diff=64380&oldid=prevDread Knight at 07:25, 5 July 20232023-07-05T07:25:46Z<p></p>
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 07:25, 5 July 2023</td>
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<td colspan="2" class="diff-lineno">Line 54:</td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* If multiple heroes advance to the next scenario, upgrade them all so as to form a powerful team of heroes. Avoid using in battles the hero who has already hit the level limit and don't pick treasure chests by that hero. If you have a choice which heroes will advance to the next scenario, choose the ones with the best specialties and secondary skills.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* If multiple heroes advance to the next scenario, upgrade them all so as to form a powerful team of heroes. Avoid using in battles the hero who has already hit the level limit and don't pick treasure chests by that hero. If you have a choice which heroes will advance to the next scenario, choose the ones with the best specialties and secondary skills.</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* Visit ''all'' objects giving experience on the map: [[Learning Stone]]s, [[Tree of Knowledge|Trees of Knowledge]], [[Altar of Sacrifice|Altars of Sacrifice]]. For the latter, try to get as many artifacts as possible if your hero has good or neutral alignment (artifacts are usually guarded, therefore you will also get experience for winning combats), and sacrifice superfluous troops if your hero has evil or neutral alignment. Apart from getting artifacts on the map and in creature banks, you can buy them on [[Black Market]], from [[Artifact Merchants]] if the town can build this structure, or get them by saving [[Shipwreck Survivor]]s. A good idea is to sacrifice all artifacts you have prior to the very end of the scenario, as something like [[Sword of Judgement]] may help you very much in tough battles in the mid-game, but won't help a lot when the game is almost won. Build [[Battle Scholar Academy|Battle Scholar Academies]] in [[Dungeon]] towns.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* Visit ''all'' objects giving experience on the map: [[Learning Stone]]s, [[Tree of Knowledge|Trees of Knowledge]], [[Altar of Sacrifice|Altars of Sacrifice]]. For the latter, try to get as many artifacts as possible if your hero has good or neutral alignment (artifacts are usually guarded, therefore you will also get experience for winning combats), and sacrifice superfluous troops if your hero has evil or neutral alignment. Apart from getting artifacts on the map and in creature banks, you can buy them on [[Black Market]], from [[Artifact Merchants]] if the town can build this structure, or get them by saving [[Shipwreck Survivor]]s. A good idea is to sacrifice all artifacts you have prior to the very end of the scenario, as something like [[Sword of Judgement]] may help you very much in tough battles in the mid-game, but won't help a lot when the game is almost won. Build [[Battle Scholar Academy|Battle Scholar Academies]] in [[Dungeon]] towns.</div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>* Try to visit a Tree of Knowledge only when your hero is on the penultimate possible level (e.g. if the limit is level 30, visit it on level 29 so as to get level 30), as every new level requires more and more experience points, thus being harder to obtain. If level limit is 30 and there are two Trees, visit them on level 28 and 29, if there are three ones, visit them on level 27, 28 and 29, and so on.</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>* Try to visit a Tree of Knowledge only when your hero is on the penultimate possible level (e.g. if the limit is level 30, visit it on level 29 so as to get level 30), as every new level requires more and more experience points, thus being harder to obtain. If level limit is 30 and there are two Trees, visit them on level 28 and 29, if there are three ones, visit them on level 27, 28 and 29, and so on<ins style="font-weight: bold; text-decoration: none;">. However, if the highest possible level is unreachable (mostly on small maps), visit Trees of Knowledge first, so as to have some extra points of experience above the amount necessary to get the level</ins>.</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* On the last day of a month, reload the game until there is a month of a creature, preferably a one with decent HPs (e.g. [[Pegasus and Silver Pegasus|Pegasus]] or [[Serpent Fly and Dragon Fly|Serpent Fly]]), and kill wandering monsters appearing on the map by the heroes who need to get experience.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* On the last day of a month, reload the game until there is a month of a creature, preferably a one with decent HPs (e.g. [[Pegasus and Silver Pegasus|Pegasus]] or [[Serpent Fly and Dragon Fly|Serpent Fly]]), and kill wandering monsters appearing on the map by the heroes who need to get experience.</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* Learn only those [[secondary skill]]s which are useful.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* Learn only those [[secondary skill]]s which are useful.</div></td></tr>
</table>Dread Knighthttps://heroes.thelazy.net//index.php?title=Campaign&diff=64376&oldid=prevDread Knight at 22:25, 4 July 20232023-07-04T22:25:51Z<p></p>
<table style="background-color: #fff; color: #202122;" data-mw="interface">
<col class="diff-marker" />
<col class="diff-content" />
<col class="diff-marker" />
<col class="diff-content" />
<tr class="diff-title" lang="en">
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 22:25, 4 July 2023</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l52">Line 52:</td>
<td colspan="2" class="diff-lineno">Line 52:</td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* '''Protect by all means the hero or heroes who should be invincible'''. Make sure they have a proper army and enough spell points, and avoid unnecessary combats. Remember that [[retreat]] and [[surrender]] is also considered a loss, so they have no right to do it.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* '''Protect by all means the hero or heroes who should be invincible'''. Make sure they have a proper army and enough spell points, and avoid unnecessary combats. Remember that [[retreat]] and [[surrender]] is also considered a loss, so they have no right to do it.</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* If it requires adequate time (both game and real life time), don't win easy scenarios until your hero or heroes who should advance to the next scenario get highest level possible. Take experience from [[treasure chest]]s, kill [[wandering monsters]] (not allowing them to join or flee), and visit all [[creature bank]]s so as to kill their guardians and get additional experience (moreover, some of them provide artifacts which can be sacrificed unless your hero is evil). If wandering monsters protect nothing important, don't block a strategic path and are unaccessible for the enemy, wait until their amount grows, so as to get more experience.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* If it requires adequate time (both game and real life time), don't win easy scenarios until your hero or heroes who should advance to the next scenario get highest level possible. Take experience from [[treasure chest]]s, kill [[wandering monsters]] (not allowing them to join or flee), and visit all [[creature bank]]s so as to kill their guardians and get additional experience (moreover, some of them provide artifacts which can be sacrificed unless your hero is evil). If wandering monsters protect nothing important, don't block a strategic path and are unaccessible for the enemy, wait until their amount grows, so as to get more experience.</div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>* If multiple heroes advance to the next scenario, upgrade them all so as to form a powerful team of heroes. Avoid using in battles the hero who has already hit the level limit and don't pick treasure chests by that hero. If you have a choice which <del style="font-weight: bold; text-decoration: none;">hero </del>will advance to the next scenario, choose the ones with the best specialties and secondary skills.</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>* If multiple heroes advance to the next scenario, upgrade them all so as to form a powerful team of heroes. Avoid using in battles the hero who has already hit the level limit and don't pick treasure chests by that hero. If you have a choice which <ins style="font-weight: bold; text-decoration: none;">heroes </ins>will advance to the next scenario, choose the ones with the best specialties and secondary skills.</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* Visit ''all'' objects giving experience on the map: [[Learning Stone]]s, [[Tree of Knowledge|Trees of Knowledge]], [[Altar of Sacrifice|Altars of Sacrifice]]. For the latter, try to get as many artifacts as possible if your hero has good or neutral alignment (artifacts are usually guarded, therefore you will also get experience for winning combats), and sacrifice superfluous troops if your hero has evil or neutral alignment. Apart from getting artifacts on the map and in creature banks, you can buy them on [[Black Market]], from [[Artifact Merchants]] if the town can build this structure, or get them by saving [[Shipwreck Survivor]]s. A good idea is to sacrifice all artifacts you have prior to the very end of the scenario, as something like [[Sword of Judgement]] may help you very much in tough battles in the mid-game, but won't help a lot when the game is almost won. Build [[Battle Scholar Academy|Battle Scholar Academies]] in [[Dungeon]] towns.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* Visit ''all'' objects giving experience on the map: [[Learning Stone]]s, [[Tree of Knowledge|Trees of Knowledge]], [[Altar of Sacrifice|Altars of Sacrifice]]. For the latter, try to get as many artifacts as possible if your hero has good or neutral alignment (artifacts are usually guarded, therefore you will also get experience for winning combats), and sacrifice superfluous troops if your hero has evil or neutral alignment. Apart from getting artifacts on the map and in creature banks, you can buy them on [[Black Market]], from [[Artifact Merchants]] if the town can build this structure, or get them by saving [[Shipwreck Survivor]]s. A good idea is to sacrifice all artifacts you have prior to the very end of the scenario, as something like [[Sword of Judgement]] may help you very much in tough battles in the mid-game, but won't help a lot when the game is almost won. Build [[Battle Scholar Academy|Battle Scholar Academies]] in [[Dungeon]] towns.</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* Try to visit a Tree of Knowledge only when your hero is on the penultimate possible level (e.g. if the limit is level 30, visit it on level 29 so as to get level 30), as every new level requires more and more experience points, thus being harder to obtain. If level limit is 30 and there are two Trees, visit them on level 28 and 29, if there are three ones, visit them on level 27, 28 and 29, and so on.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* Try to visit a Tree of Knowledge only when your hero is on the penultimate possible level (e.g. if the limit is level 30, visit it on level 29 so as to get level 30), as every new level requires more and more experience points, thus being harder to obtain. If level limit is 30 and there are two Trees, visit them on level 28 and 29, if there are three ones, visit them on level 27, 28 and 29, and so on.</div></td></tr>
</table>Dread Knighthttps://heroes.thelazy.net//index.php?title=Campaign&diff=64375&oldid=prevDread Knight at 22:25, 4 July 20232023-07-04T22:25:26Z<p></p>
<table style="background-color: #fff; color: #202122;" data-mw="interface">
<col class="diff-marker" />
<col class="diff-content" />
<col class="diff-marker" />
<col class="diff-content" />
<tr class="diff-title" lang="en">
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 22:25, 4 July 2023</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l52">Line 52:</td>
<td colspan="2" class="diff-lineno">Line 52:</td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* '''Protect by all means the hero or heroes who should be invincible'''. Make sure they have a proper army and enough spell points, and avoid unnecessary combats. Remember that [[retreat]] and [[surrender]] is also considered a loss, so they have no right to do it.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* '''Protect by all means the hero or heroes who should be invincible'''. Make sure they have a proper army and enough spell points, and avoid unnecessary combats. Remember that [[retreat]] and [[surrender]] is also considered a loss, so they have no right to do it.</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* If it requires adequate time (both game and real life time), don't win easy scenarios until your hero or heroes who should advance to the next scenario get highest level possible. Take experience from [[treasure chest]]s, kill [[wandering monsters]] (not allowing them to join or flee), and visit all [[creature bank]]s so as to kill their guardians and get additional experience (moreover, some of them provide artifacts which can be sacrificed unless your hero is evil). If wandering monsters protect nothing important, don't block a strategic path and are unaccessible for the enemy, wait until their amount grows, so as to get more experience.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* If it requires adequate time (both game and real life time), don't win easy scenarios until your hero or heroes who should advance to the next scenario get highest level possible. Take experience from [[treasure chest]]s, kill [[wandering monsters]] (not allowing them to join or flee), and visit all [[creature bank]]s so as to kill their guardians and get additional experience (moreover, some of them provide artifacts which can be sacrificed unless your hero is evil). If wandering monsters protect nothing important, don't block a strategic path and are unaccessible for the enemy, wait until their amount grows, so as to get more experience.</div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>* If multiple heroes advance to the next scenario, upgrade them all so as to form a powerful team of heroes. Avoid using in battles the hero who has already hit the level limit and don't pick treasure chests by that hero. If you have a choice which hero will advance to the next scenario <del style="font-weight: bold; text-decoration: none;">(like in [[Adrienne]]'s [[Playing with Fire]] campaign)</del>, choose the <del style="font-weight: bold; text-decoration: none;">one </del>with the best <del style="font-weight: bold; text-decoration: none;">specialty </del>and secondary skills.</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>* If multiple heroes advance to the next scenario, upgrade them all so as to form a powerful team of heroes. Avoid using in battles the hero who has already hit the level limit and don't pick treasure chests by that hero. If you have a choice which hero will advance to the next scenario, choose the <ins style="font-weight: bold; text-decoration: none;">ones </ins>with the best <ins style="font-weight: bold; text-decoration: none;">specialties </ins>and secondary skills.</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* Visit ''all'' objects giving experience on the map: [[Learning Stone]]s, [[Tree of Knowledge|Trees of Knowledge]], [[Altar of Sacrifice|Altars of Sacrifice]]. For the latter, try to get as many artifacts as possible if your hero has good or neutral alignment (artifacts are usually guarded, therefore you will also get experience for winning combats), and sacrifice superfluous troops if your hero has evil or neutral alignment. Apart from getting artifacts on the map and in creature banks, you can buy them on [[Black Market]], from [[Artifact Merchants]] if the town can build this structure, or get them by saving [[Shipwreck Survivor]]s. A good idea is to sacrifice all artifacts you have prior to the very end of the scenario, as something like [[Sword of Judgement]] may help you very much in tough battles in the mid-game, but won't help a lot when the game is almost won. Build [[Battle Scholar Academy|Battle Scholar Academies]] in [[Dungeon]] towns.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* Visit ''all'' objects giving experience on the map: [[Learning Stone]]s, [[Tree of Knowledge|Trees of Knowledge]], [[Altar of Sacrifice|Altars of Sacrifice]]. For the latter, try to get as many artifacts as possible if your hero has good or neutral alignment (artifacts are usually guarded, therefore you will also get experience for winning combats), and sacrifice superfluous troops if your hero has evil or neutral alignment. Apart from getting artifacts on the map and in creature banks, you can buy them on [[Black Market]], from [[Artifact Merchants]] if the town can build this structure, or get them by saving [[Shipwreck Survivor]]s. A good idea is to sacrifice all artifacts you have prior to the very end of the scenario, as something like [[Sword of Judgement]] may help you very much in tough battles in the mid-game, but won't help a lot when the game is almost won. Build [[Battle Scholar Academy|Battle Scholar Academies]] in [[Dungeon]] towns.</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* Try to visit a Tree of Knowledge only when your hero is on the penultimate possible level (e.g. if the limit is level 30, visit it on level 29 so as to get level 30), as every new level requires more and more experience points, thus being harder to obtain. If level limit is 30 and there are two Trees, visit them on level 28 and 29, if there are three ones, visit them on level 27, 28 and 29, and so on.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* Try to visit a Tree of Knowledge only when your hero is on the penultimate possible level (e.g. if the limit is level 30, visit it on level 29 so as to get level 30), as every new level requires more and more experience points, thus being harder to obtain. If level limit is 30 and there are two Trees, visit them on level 28 and 29, if there are three ones, visit them on level 27, 28 and 29, and so on.</div></td></tr>
<!-- diff cache key h3wiki:diff::1.12:old-64374:rev-64375 -->
</table>Dread Knighthttps://heroes.thelazy.net//index.php?title=Campaign&diff=64374&oldid=prevDread Knight at 22:23, 4 July 20232023-07-04T22:23:59Z<p></p>
<table style="background-color: #fff; color: #202122;" data-mw="interface">
<col class="diff-marker" />
<col class="diff-content" />
<col class="diff-marker" />
<col class="diff-content" />
<tr class="diff-title" lang="en">
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 22:23, 4 July 2023</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l51">Line 51:</td>
<td colspan="2" class="diff-lineno">Line 51:</td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* '''Protect by all means the hero or heroes who should be invincible'''. Make sure they have a proper army and enough spell points, and avoid unnecessary combats. Remember that [[retreat]] and [[surrender]] is also considered a loss, so they have no right to do it.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* '''Protect by all means the hero or heroes who should be invincible'''. Make sure they have a proper army and enough spell points, and avoid unnecessary combats. Remember that [[retreat]] and [[surrender]] is also considered a loss, so they have no right to do it.</div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>* If it requires adequate time (both game and real life time), don't win easy scenarios until your hero or heroes who should advance to the next scenario get <del style="font-weight: bold; text-decoration: none;">proper </del>level. Take experience from [[treasure chest]]s, kill [[wandering monsters]] (not allowing them to join or flee), and visit all [[creature bank]]s so as to kill their guardians and get additional experience (moreover, some of them provide artifacts which can be sacrificed unless your hero is evil). If wandering monsters protect nothing important, don't block a strategic path and are unaccessible for the enemy, wait until their amount grows, so as to get more experience.</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>* If it requires adequate time (both game and real life time), don't win easy scenarios until your hero or heroes who should advance to the next scenario get <ins style="font-weight: bold; text-decoration: none;">highest </ins>level <ins style="font-weight: bold; text-decoration: none;">possible</ins>. Take experience from [[treasure chest]]s, kill [[wandering monsters]] (not allowing them to join or flee), and visit all [[creature bank]]s so as to kill their guardians and get additional experience (moreover, some of them provide artifacts which can be sacrificed unless your hero is evil). If wandering monsters protect nothing important, don't block a strategic path and are unaccessible for the enemy, wait until their amount grows, so as to get more experience.</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* If multiple heroes advance to the next scenario, upgrade them all so as to form a powerful team of heroes. Avoid using in battles the hero who has already hit the level limit and don't pick treasure chests by that hero. If you have a choice which hero will advance to the next scenario (like in [[Adrienne]]'s [[Playing with Fire]] campaign), choose the one with the best specialty and secondary skills.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* If multiple heroes advance to the next scenario, upgrade them all so as to form a powerful team of heroes. Avoid using in battles the hero who has already hit the level limit and don't pick treasure chests by that hero. If you have a choice which hero will advance to the next scenario (like in [[Adrienne]]'s [[Playing with Fire]] campaign), choose the one with the best specialty and secondary skills.</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* Visit ''all'' objects giving experience on the map: [[Learning Stone]]s, [[Tree of Knowledge|Trees of Knowledge]], [[Altar of Sacrifice|Altars of Sacrifice]]. For the latter, try to get as many artifacts as possible if your hero has good or neutral alignment (artifacts are usually guarded, therefore you will also get experience for winning combats), and sacrifice superfluous troops if your hero has evil or neutral alignment. Apart from getting artifacts on the map and in creature banks, you can buy them on [[Black Market]], from [[Artifact Merchants]] if the town can build this structure, or get them by saving [[Shipwreck Survivor]]s. A good idea is to sacrifice all artifacts you have prior to the very end of the scenario, as something like [[Sword of Judgement]] may help you very much in tough battles in the mid-game, but won't help a lot when the game is almost won. Build [[Battle Scholar Academy|Battle Scholar Academies]] in [[Dungeon]] towns.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* Visit ''all'' objects giving experience on the map: [[Learning Stone]]s, [[Tree of Knowledge|Trees of Knowledge]], [[Altar of Sacrifice|Altars of Sacrifice]]. For the latter, try to get as many artifacts as possible if your hero has good or neutral alignment (artifacts are usually guarded, therefore you will also get experience for winning combats), and sacrifice superfluous troops if your hero has evil or neutral alignment. Apart from getting artifacts on the map and in creature banks, you can buy them on [[Black Market]], from [[Artifact Merchants]] if the town can build this structure, or get them by saving [[Shipwreck Survivor]]s. A good idea is to sacrifice all artifacts you have prior to the very end of the scenario, as something like [[Sword of Judgement]] may help you very much in tough battles in the mid-game, but won't help a lot when the game is almost won. Build [[Battle Scholar Academy|Battle Scholar Academies]] in [[Dungeon]] towns.</div></td></tr>
</table>Dread Knighthttps://heroes.thelazy.net//index.php?title=Campaign&diff=64373&oldid=prevDread Knight at 22:20, 4 July 20232023-07-04T22:20:18Z<p></p>
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 22:20, 4 July 2023</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l61">Line 61:</td>
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<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* Build structures which upgrade primary skills in your [[Tower]], [[Inferno]], [[Stronghold]], and [[Fortress]] towns, and visit them by all heroes who should advance to the next scenario.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* Build structures which upgrade primary skills in your [[Tower]], [[Inferno]], [[Stronghold]], and [[Fortress]] towns, and visit them by all heroes who should advance to the next scenario.</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* An easy way to get necessary spells and primary skills is [[Town Portal]] spell on Advanced or Expert level of [[Earth Magic]].</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* An easy way to get necessary spells and primary skills is [[Town Portal]] spell on Advanced or Expert level of [[Earth Magic]].</div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>* If you have [[allies]], keep in mind that they play their own game, and they will flag mines, pick resources, kill wandering monsters etc. on their own. Don't rely on them as AI usually plays very bad, and they won't build anything important for your gameplay (Mage Guilds, primary skills objects, etc.) Moreover, they can win the scenario prematurely (e.g. by getting the artifact which is victory condition), not allowing you to upgrade your heroes or to get something important for the next scenario. Hire heroes in their towns so as to get as much as possible in their area, and block their way to important objects on the map. If a hero has to advance to the next scenario and should not be invincible (i.e may lose a combat), consider attacking wandering monsters with one weak unit (e.g. Pikeman), retreating, and hiring this hero in an allied town. Level, skills, spells, and artifacts will remain.}}</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>* If you have [[allies]], keep in mind that they play their own game, and they will flag mines, pick resources, kill wandering monsters etc. on their own. Don't rely on them as AI usually plays very bad, and they won't build anything important for your gameplay (Mage Guilds, primary skills objects, etc.) Moreover, they can win the scenario prematurely (e.g. by getting the artifact which is victory condition), not allowing you to upgrade your heroes or to get something important for the next scenario. Hire heroes in their towns so as to get as much as possible in their area, and block their way to important objects on the map. If a hero has to advance to the next scenario and should not be invincible (i.e may lose a combat), consider attacking wandering monsters with one weak unit (e.g. Pikeman), retreating, and hiring this hero in an allied town <ins style="font-weight: bold; text-decoration: none;">so as to control allied area and take the best from it</ins>. Level, skills, spells, and artifacts will remain.}}</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[Category: Campaign|*]]</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[Category: Campaign|*]]</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[Category: Storyline]]{{keywords}}</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[Category: Storyline]]{{keywords}}</div></td></tr>
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</table>Dread Knight