Chain lightning: Difference between revisions

From Heroes 3 wiki
Jump to navigation Jump to search
No edit summary
m (→‎top: clean up)
Tag: Manual revert
 
(2 intermediate revisions by 2 users not shown)
Line 1: Line 1:
{{Air spells}}{{Spell
#REDIRECT [[Chain Lightning]]
| school      = air magic
| level      = 4th
| cost        = 24
| duration    = instant
| b_effect    = Lightning bolt strikes target troop for (25 + (power x 40)) damage. Bolt strikes four troops.
| a_effect    = Lightning bolt strikes target troop for (50 + (power x 40)) damage. Bolt strikes five troops.
| e_effect    = Lightning bolt strikes target troop for (100 + (power x 40)) damage. Bolt strikes five troops.
}} It strikes up to four or five troops causing full damage for the initial target, and halving for each target after that. The closest target to the initial target becomes the second target for the spell. This is the method for the spell to select all of its targets. If two targets are considered to be at equal distance, then the target is randomly chosen. However, it will only target a stack once. If the spell is [[Magic Resistance|resisted]] after it has already struck at least one target, it will continue arcing to the next target.
 
[[Solmyr]] the [[Wizard]] specializes in chain lightning.
 
==Units immune to its effects==
* [[Earth and magma elemental]]s
 
== Units extra vulnerable to its effects ==
* [[Air and storm elemental]]s
 
== Artifacts that render units immune to its effects ==
* [[Pendant of Negativity]]
 
[[Category: Spells]]

Latest revision as of 00:53, 8 December 2023

Redirect to: