|You tentatively approach the burial crypt of ancient warriors. Do you want to search the graves?|
* * *
Upon defeating the undead guardians you spend several hours searching the graves and find nothing. Such a despicable act reduces your army's morale.
Crypt is an adventure map location, and commonly known as one of the creature banks. It is guarded by 50–60 undead creatures, whose level varies from 1 to 4. The more guards there are, the better the reward. Treasure contains gold or sometimes a treasure class artifact.
The guards are divided into the stacks of:
All the guard stacks of the same speed attack in alphabetic order: from A to E. In Horn of the Abyss, the object's level can be preset by a map-maker.
The hero's troops are located in blue hexes 1-7 (a tail hex for two-hexed creatures) according to stack positioning in the army slots 1-7. But if the hero has less than 7 stacks, e.g. 3, they will be placed in hexes 1-3 no matter how they were placed in the army slots.
Slain enemies do not respawn (should the hero retreat or be defeated). The damaged stack's losses will not be redistributed among the others. If a stack was destroyed, it changes the guards disposition. Its place on the battlefield will be taken by the next one in the attacking order. (E.g.: If A stack was destroyed, B stack takes its place, C stack takes the freshly vacated place of B and so on).
Searching the crypt after the guards have been defeated decreases morale by 1. Visiting additional crypts will not further decrease morale.
The table shows how to pre-check the guard strength of an object without attacking it.
Stacks insignificant for a preview are omitted.
|Guards||Guards preview (in HotA only)|
|30 %: x30, x20||Skeletons and Walking Dead only|
|30 %: x25, x20, x5||several (5-9) Wights|
|30 %: x20, x20, x10, x5||several (5-9) Vampires|
|10 %: x20, x20, x10, x10||pack (10-19) of Vampires|
Default settings for random map generator
- Terrain: grass, dirt, snow, swamp, sand.
- Value: 1000.
- Density: 100.