Curse: Difference between revisions

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(irrelevant)
(unclear)
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  | e_effect    = All enemy units deliver (minimum damage – 1) when attacking. Base damage for each creature cannot be reduced to below 1.
  | e_effect    = All enemy units deliver (minimum damage – 1) when attacking. Base damage for each creature cannot be reduced to below 1.
}} It is a [[counter]]part for the spell [[Bless]].  
}} It is a [[counter]]part for the spell [[Bless]].  
[[Archangel]]s with [[Curse]] on Normal would just deliver their minimum '''and''' maximum 50 points base damage each strike as per normal although of course Advanced and Expert [[Curse]] do deduct one point of base damage each strike each unit.
[[Offense]] or [[Attack]] vs [[Defense]] boni are not changed by [[Curse]], only base damage.


==Units immune to its effects==
==Units immune to its effects==

Revision as of 07:32, 1 September 2014

School of Fire Magic
School of Earth Magic
Level 1
 Bloodlust
 Curse
 Magic Arrow *
 Protection from Fire
Level 2
 Blind
 Fire Wall
 Visions *
Level 3
 Fireball
 Land Mine
 Misfortune
Level 4
 Armageddon
 Berserk
 Fire Shield
 Frenzy
 Inferno
 Slayer
Level 5
 Sacrifice
 Summon Fire Elemental
School of Air Magic
School of Earth Magic
School of Water Magic
Curse
School:  fire magic
Level:  1st
Cost:  6
Duration:  1 rnd/sp
 Basic effect
The targeted enemy unit delivers minimum damage when attacking.
 Advanced effect
The targeted enemy unit delivers (minimum damage – 1) when attacking. Base damage for each creature cannot be reduced to below 1.
 Expert effect
All enemy units deliver (minimum damage – 1) when attacking. Base damage for each creature cannot be reduced to below 1.
 Probability of occurrence (%):
Castle   
Rampart   
Tower    (*)
Inferno   
Necropolis   
Dungeon   
Stronghold   
Fortress   
Conflux   
Cove Horn of the Abyss   
Factory Horn of the Abyss   
* Without Library

Curse is a 1st level spell in the School of fire magic. It is a counterpart for the spell Bless.

Units immune to its effects

Artifacts rendering your units immune to Curse

Units capable of casting Curse(after attack)