Cyclops Stockpile: Difference between revisions

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{{Creature bank}}
{{Creature bank}}
{{Creature bank row|30 %|Cyclops|20|4x{{Wood}} 4x{{Mercury}} 4x{{Ore}}<br>4x{{Sulfur}}4x{{Crystal}}4x{{Gem}} ||type_1=}}
{{Creature bank row|30 %|Cyclops|20|4x{{Wood}} 4x{{Mercury}} 4x{{Ore}}<br>4x{{Sulfur}}4x{{Crystal}} 4x{{Gem}} ||type_1=}}
{{Creature bank row|30 %|Cyclops|30|4x{{Mercury}} 6x{{Wood}} 6x{{Mercury}} 6x{{Ore}}<br>6x{{Sulfur}}6x{{Crystal}}6x{{Gem}} ||type_1=}}
{{Creature bank row|30 %|Cyclops|30|4x{{Mercury}} 6x{{Wood}} 6x{{Mercury}} 6x{{Ore}}<br>6x{{Sulfur}} 6x{{Crystal}} 6x{{Gem}} ||type_1=}}
{{Creature bank row|30 %|Cyclops|40|4x{{Mercury}} 8x{{Wood}} 8x{{Mercury}} 8x{{Ore}}<br>8x{{Sulfur}}8x{{Crystal}}8x{{Gem}} ||type_1=}}
{{Creature bank row|30 %|Cyclops|40|4x{{Mercury}} 8x{{Wood}} 8x{{Mercury}} 8x{{Ore}}<br>8x{{Sulfur}} 8x{{Crystal}} 8x{{Gem}} ||type_1=}}
{{Creature bank row|10 %|Cyclops|50|4x{{Mercury}} 10x{{Wood}} 10x{{Mercury}} 10x{{Ore}}<br>10x{{Sulfur}}10x{{Crystal}}10x{{Gem}} ||type_1=}}
{{Creature bank row|10 %|Cyclops|50|4x{{Mercury}} 10x{{Wood}} 10x{{Mercury}} 10x{{Ore}}<br>10x{{Sulfur}} 10x{{Crystal}} 10x{{Gem}} ||type_1=}}
|}
|}



Revision as of 12:30, 26 March 2014

Cyclops Stockpile
Picture
% Guards Content XP
Visiting scheme

|  30 %  | valign=middle align=middle |

Cyclops
20
[[Image: Creature portrait 4xWood 4xMercury 4xOre
4xSulfur4xCrystal 4xGem small.gif|4xWood 4xMercury 4xOre
4xSulfur4xCrystal 4xGem |link=4xWood 4xMercury 4xOre
4xSulfur4xCrystal 4xGem ]]
[[Image: Creature portrait {{{6}}} small.gif|{{{6}}}|link={{{6}}}]]
{{{7}}}
[[Image: Creature portrait {{{8}}} small.gif|{{{8}}}|link={{{8}}}]]
{{{9}}}
[[Image: Creature portrait {{{10}}} small.gif|{{{10}}}|link={{{10}}}]]
{{{11}}}

| 4xWood 4xMercury 4xOre
4xSulfur4xCrystal 4xGem | Experience
|- |  30 %  | valign=middle align=middle |

Cyclops
30
[[Image: Creature portrait 4xMercury 6xWood 6xMercury 6xOre
6xSulfur 6xCrystal 6xGem small.gif|4xMercury 6xWood 6xMercury 6xOre
6xSulfur 6xCrystal 6xGem |link=4xMercury 6xWood 6xMercury 6xOre
6xSulfur 6xCrystal 6xGem ]]
[[Image: Creature portrait {{{6}}} small.gif|{{{6}}}|link={{{6}}}]]
{{{7}}}
[[Image: Creature portrait {{{8}}} small.gif|{{{8}}}|link={{{8}}}]]
{{{9}}}
[[Image: Creature portrait {{{10}}} small.gif|{{{10}}}|link={{{10}}}]]
{{{11}}}

| 4xMercury 6xWood 6xMercury 6xOre
6xSulfur 6xCrystal 6xGem | Experience
|- |  30 %  | valign=middle align=middle |

Cyclops
40
[[Image: Creature portrait 4xMercury 8xWood 8xMercury 8xOre
8xSulfur 8xCrystal 8xGem small.gif|4xMercury 8xWood 8xMercury 8xOre
8xSulfur 8xCrystal 8xGem |link=4xMercury 8xWood 8xMercury 8xOre
8xSulfur 8xCrystal 8xGem ]]
[[Image: Creature portrait {{{6}}} small.gif|{{{6}}}|link={{{6}}}]]
{{{7}}}
[[Image: Creature portrait {{{8}}} small.gif|{{{8}}}|link={{{8}}}]]
{{{9}}}
[[Image: Creature portrait {{{10}}} small.gif|{{{10}}}|link={{{10}}}]]
{{{11}}}

| 4xMercury 8xWood 8xMercury 8xOre
8xSulfur 8xCrystal 8xGem | Experience
|- |  10 %  | valign=middle align=middle |

Cyclops
50
[[Image: Creature portrait 4xMercury 10xWood 10xMercury 10xOre
10xSulfur 10xCrystal 10xGem small.gif|4xMercury 10xWood 10xMercury 10xOre
10xSulfur 10xCrystal 10xGem |link=4xMercury 10xWood 10xMercury 10xOre
10xSulfur 10xCrystal 10xGem ]]
[[Image: Creature portrait {{{6}}} small.gif|{{{6}}}|link={{{6}}}]]
{{{7}}}
[[Image: Creature portrait {{{8}}} small.gif|{{{8}}}|link={{{8}}}]]
{{{9}}}
[[Image: Creature portrait {{{10}}} small.gif|{{{10}}}|link={{{10}}}]]
{{{11}}}

| 4xMercury 10xWood 10xMercury 10xOre
10xSulfur 10xCrystal 10xGem | Experience
|- |}

An Adventure map structure a hero can visit for some of all Resources except Gold.

The hero must defeat Cyclops guardians. More guardians means a better reward.

Probability % Guardians Reward
30 20 Cyclopss 4 of each Resource
30 30 Cyclopss 6 of each Resource
30 40 Cyclopss 8 of each Resource
10 50 Cyclopss 10 of each Resource

As with all Creature Banks, the troops are surrounded rather than facing the guardians across the normal battlefied, and no War Machines are used.

If only some of the guardians are killed they do not reset.