Cyclops Stockpile: Difference between revisions

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An [[Adventure map]] structure a hero can visit for some of all [[Resources]] except [[Gold]].
{{Creature bank
| width= 250px
| content=
{{Creature bank row|30 %|Cyclops|20|4x{{Wood}} 4x{{Mercury}} 4x{{Ore}}<br>4x{{Sulfur}} 4x{{Crystal}} 4x{{Gem}} ||XP=1400|T1=}}
{{Creature bank row|30 %|Cyclops|30|6x{{Wood}} 6x{{Mercury}} 6x{{Ore}}<br>6x{{Sulfur}} 6x{{Crystal}} 6x{{Gem}} ||XP=2100|T1=}}
{{Creature bank row|30 %|Cyclops|40|8x{{Wood}} 8x{{Mercury}} 8x{{Ore}}<br>8x{{Sulfur}} 8x{{Crystal}} 8x{{Gem}} ||XP=2800|T1=}}
{{Creature bank row|10 %|Cyclops|50|10x{{Wood}} 10x{{Mercury}} 10x{{Ore}}<br>10x{{Sulfur}} 10x{{Crystal}} 10x{{Gem}} ||XP=3500|T1=}}
}}


The hero must defeat [[Cyclops]] guardians. More guardians means a better reward.
'''Cyclops Stockpile''' is an [[adventure map]] location, and commonly known as one of the [[Creature Bank|creature banks]]. It is guarded by 20–50 [[cyclops]]. The more guards there are, the better the reward. The treasure contains 4-10 of each [[resource]]s but not [[gold]] {{g}}.


{| border="1"
[[File: Grid-cb 1.gif|x200px|left]] The guards are divided into five stacks of 4/6/8/10 [[Cyclopes]] (red hexes). 50% probability of getting a stack of [[Cyclops King]]s in the lower left corner (C hex). All the guard stacks of the same speed attack in alphabetic order: from A to E.
|-
 
| Probability %
The hero's troops are located in blue hexes 1-7 (a tail hex for two-hexed creatures) according to stack positioning in the army slots 1-7. But if the hero has less than 7 stacks, e.g. 3, they will be placed in hexes 1-3 no matter how they were placed in the army slots.
| Guardians
 
| Reward
Though [[war machine]]s are not present on the battlefield, the infinite shots effect from [[Ammo Cart]] is active.
|-  
 
| 30
Slain enemies do not respawn (should the hero retreat or be defeated).
| 20 [[Cyclops]]s
 
| 4 of each [[Resources|Resource]]
<div style="clear:left;"></div>
|-  
== Guards preview ==
| 30
{{creature bank preview|overall=}}
| 30 [[Cyclops]]s
{| frame=box border cellspacing=0 cellpadding=4 style="background-color:#{{grey 4}}; margin:5px 20px 10px 0px;"
| 6 of each [[Resources|Resource]]
|- style="text-align:left; background-color:#{{grey 2}};"
|-  
! Guards !! Stacks !! Guards preview !! Upgraded stack
| 30
|-
| 40 [[Cyclops]]s
| 30 %: {{cn|Cyclops|noname=}}x20 || style="text-align:center;" | 4 x5 || rowspan=3 | lots (20-49) of Cyclopses || pack (10-19) of Cyclopses<br>few (1-4) Cyclops Kings
| 8 of each [[Resources|Resource]]
|-
|-  
| 30 %: {{cn|Cyclops|noname=}}x30 || style="text-align:center;" | 6 x5 || rowspan=2 | lots (20-49) of Cyclopses<br>'''several''' (5-9) Cyclops Kings
| 10
|-
| 50 [[Cyclops]]s
| 30 %: {{cn|Cyclops|noname=}}x40 || style="text-align:center;" | 8 x5
| 10 of each [[Resources|Resource]]
|-
|-  
| 10 %: {{cn|Cyclops|noname=}}x50 || style="text-align:center;" | 10 x5 || horde (50-99) of Cyclopses || lots (20-49) of Cyclopses<br>'''pack''' (10-19) of Cyclops Kings
|}
|}


As with all [[Creature Banks]], the troops are surrounded rather than facing the guardians across the normal battlefied, and no [[War Machines]] are used.
== Default settings for [[Random map|random map generator]] ==
* Terrain: any dry land.
* Value: 3000.
* Density: 100.


If only some of the guardians are killed they do not reset.
== See also ==
{{map objects 'see also'}}


[[Category: Adventure map]]
{{creature bank navigational box}}


TestEdit2
[[Category: Adventure Map]]
[[Category: Creature Banks]]
__NOTOC__

Revision as of 17:18, 14 March 2021

Cyclops Stockpile
Picture
% Guards Content XP
 30 % 
Cyclops
20
4xWood 4xMercury 4xOre
4xSulfur 4xCrystal 4xGem
Experience
1400
 30 % 
Cyclops
30
6xWood 6xMercury 6xOre
6xSulfur 6xCrystal 6xGem
Experience
2100
 30 % 
Cyclops
40
8xWood 8xMercury 8xOre
8xSulfur 8xCrystal 8xGem
Experience
2800
 10 % 
Cyclops
50
10xWood 10xMercury 10xOre
10xSulfur 10xCrystal 10xGem
Experience
3500
Visiting scheme

Cyclops Stockpile is an adventure map location, and commonly known as one of the creature banks. It is guarded by 20–50 cyclops. The more guards there are, the better the reward. The treasure contains 4-10 of each resources but not gold Gold.

The guards are divided into five stacks of 4/6/8/10 Cyclopes (red hexes). 50% probability of getting a stack of Cyclops Kings in the lower left corner (C hex). All the guard stacks of the same speed attack in alphabetic order: from A to E.

The hero's troops are located in blue hexes 1-7 (a tail hex for two-hexed creatures) according to stack positioning in the army slots 1-7. But if the hero has less than 7 stacks, e.g. 3, they will be placed in hexes 1-3 no matter how they were placed in the army slots.

Though war machines are not present on the battlefield, the infinite shots effect from Ammo Cart is active.

Slain enemies do not respawn (should the hero retreat or be defeated).

Guards preview

The table shows how to pre-check the guard strength of an object without attacking it.
Guarding stacks accentuated with bold font should be considered in the first place.
Stacks insignificant for a preview are omitted.

Guards Stacks Guards preview Upgraded stack
30 %: Cyclops x20 4 x5 lots (20-49) of Cyclopses pack (10-19) of Cyclopses
few (1-4) Cyclops Kings
30 %: Cyclops x30 6 x5 lots (20-49) of Cyclopses
several (5-9) Cyclops Kings
30 %: Cyclops x40 8 x5
10 %: Cyclops x50 10 x5 horde (50-99) of Cyclopses lots (20-49) of Cyclopses
pack (10-19) of Cyclops Kings

Default settings for random map generator

  • Terrain: any dry land.
  • Value: 3000.
  • Density: 100.

See also