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== Spell Damage == Spells can deal damage much like creatures do, except that the amount of inflicted damage does not vary within a range but is fixed. The exact amount of unmodified spell damage can always be calculated with a linear formula. For example, basic [[Lightning Bolt]] cast by a hero with 7 [[Primary skill#Power skill|spell power]] does 7 × 25 + 10 = 185 damage. For other spells different values than 25 and 10 need to be substituted. === Increasing spell damage === * The [[Sorcery]] secondary skill increases spell damage for all spells. <ul class='onlyhota'><li>{{wh}} [[Adrienne]] increases spell damage for fire spells.</li></ul> * The [[Orb of Silt]], [[Orb of Firmament]], [[Orb of Driving Rain]] and [[Orb of Tempestuous Fire]] increase the damage of Earth/Air/Water/Fire spells by 50%, respectively. * Some Heroes increase spell damage by {{swh|5%/10%|3%}} per hero level / creature level when casting the spell they [[Hero specialty#Spell specialties|specialize]] in (e.g. [[Xyron]]). * Other Heroes increase spell damage of the spell they specialize in by a percentage which never changes (e.g. [[Ciele]]). * Some [[Elemental]]s take double damage from certain spells. [[Fire Elemental]]s, for example, are vulnerable to [[Ice Bolt]]. === Reducing spell damage === * The damage that [[Golem]]s take from spells is reduced by 50%-95% (depending on the type of golem). * The spells [[Protection from Air]], [[Protection from Earth|Earth]], [[Protection from Fire|Fire]] and [[Protection from Water|Water]] reduce spell damage from the school they protect against by 30%, or even by 50% when cast at basic or advanced/expert level. <ul class='onlyhota'><li>{{wh}} [[Interference]] doesn't modify the damage formula, but instead reduces the spell power of the caster.</li></ul> === Preventing spells from being cast === * [[Orb of Inhibition]] and [[Anti-Magic Garrison]] ban all spells (with a few exceptions - see the individual pages). * There are some artifacts which make your units immune to a certain damage spell (e.g. [[Pendant of Negativity]]), or disallow casting certain spells to both sides (e.g. [[Recanter's Cloak]]). * Some creatures are naturally [[immunity|immune]] to some damage spells (e.g. [[Fire Elemental]]), or even to all spells (e.g. [[Black Dragon]]). === Resisting spells once they are cast=== NOTE: Resisting a spell wastes the caster's spell points and the spell cast for the turn. * The [[magic resistance]] ability (e.g. [[Dwarves]]) * The [[Resistance]] secondary skill * Resistance artifacts (e.g. [[Boots of Polarity]])
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