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==== L<sub>1</sub>: Luck/Unluck as combat modifier {{wh}} ==== {{hota}} introduced negative effects of [[luck]] as well as made lucky strikes double the full damage, not just the base damage. Because of this, it ignores the I<sub>4</sub> variable for luck. The L<sub>1</sub> variable may be 2.00 for a lucky strike, 1.00 for a normal strike or 0.50 for an unlucky strike. This is determined by combat variable [[luck]], which may range from -3 to 3. The [[Luck]] variable may be affected by artifacts, creature special abilities, adventure map locations, spells and the [[Luck (secondary skill)|Luck]] secondary skill. Chance for luck to occur: * Positive Luck: {{luck|+1|0=}} 1/24 (4.17%), {{luck|+2|0=}} 1/12 (8.33%) and {{luck|+3|0=}} 1/8 (12.5%) * Negative values: {{luck|-1|0=}} 1/12 (8.33%), {{luck|-2|0=}} 1/6 (16.7%) and {{luck|-3|0=}} 1/4 (25%)
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