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| ! Message | | ! Message |
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| | style="text-align:center;" | 22, 9, 0 | | | style="text-align:center;" | 0, 0, 0 |
| | style="padding-left:7px; padding-right:5px; white-space: nowrap;" | {{Cn|Pirate|name=Pirates}}
| | | style="padding-left:7px; padding-right:5px; white-space: nowrap;" | {{Cn|Halfling (Factory)|name=Halflings}} |
| | style="padding-left:7px; padding-right:5px;" | Today, you don't have to go far to see a real pirate. Some of them have become so brazen, they come lurking just outside the walls of Burton, catching lead every now and then, sometimes right from the town's towers. This bunch, however, seems new here, just figuring out what to grab and run before a heavy bullet comes.
| | | style="padding-left:7px; padding-right:5px;" | Monster Text |
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| | style="text-align:center;" | 31, 12, 0
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| | style="padding-left:7px; padding-right:5px; white-space: nowrap;" | {{Cn|Seaman|name=Seamen}}
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| | style="padding-left:7px; padding-right:5px;" | These pirates look completely broke and clueless, armed with nothing but crude, short cutlasses. It would seem that Dargem has decided on an endless harassment tactic to wear down Burton's defenders; even if none were killed, that might come back to haunt them the moment he’d send his main forces in to attack.
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| | style="text-align:center;" | 99, 13, 0
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| | style="padding-left:7px; padding-right:5px; white-space: nowrap;" | {{Cn|Pirate|name=Pirates}} | |
| | style="padding-left:7px; padding-right:5px;" | This pirate looks even worse than the first two. He can't so much as speak a word, but it looks as though Boyd sent him away to carry the same message as the others. He raises his trembling hand with a gun at you. With a sigh, you urge your warriors at him. | |
| |} | | |} |
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