Death knight: Difference between revisions

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Death Knights cannot learn [[Leadership]], [[Estates]] or [[First Aid]]. Only [[Scholar (adventure map)|Scholars]] and [[Witch Hut]]s can teach these skills.
Death Knights cannot learn [[Leadership]], [[Estates]] or [[First Aid]]. Only [[Scholar (Adventure Map)|Scholars]] and [[Witch Hut]]s can teach these skills.


All Death Knights start with the secondary skill [[Necromancy]].
All Death Knights start with the secondary skill [[Necromancy]].

Revision as of 07:31, 26 June 2012

Death Knights are the Might heroes of the Necropolis town. Death Knights are knights resurrected as liches. While they maintain their former martial learnings, their new forms open them more freely to to the learning of magic, and they are among the few Might heroes that starts with a Spell Book

All Death Knights start with the following Primary Skills:

They have the following chances of getting +1 in a certain primary skill for each level up:

Primary skill chances for Necromancers
Attack Defense Spell Power Knowledge
On levels 2-9 30% 25% 20% 25%
On levels 10+ 25% 25% 25% 25%

Death Knights cannot learn Leadership, Estates or First Aid. Only Scholars and Witch Huts can teach these skills.

All Death Knights start with the secondary skill Necromancy.