Defense Skill

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Revision as of 21:57, 30 June 2013 by 88.141.35.196 (talk) (→‎Note for non-English speakers: at least on the GOG version.)
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File:Hero defense.png
Hero's defense skill

Explanation

The Defense skill is a characteristic of a creature. When a hero leads his troops into battle, that hero's Defense Primary Skill is added to the Defense skill of every creature under his command.

In combat, a damage bonus is added/subtracted to every attack depending on the difference between the attacker's Attack and the defender's Defense. If the attacker's Attack is higher, then damage is increased by 5% per point of difference (up to a maximum of 400%, meaning the greatest difference that matters is 80). If the Attack skill is lower, then damage is reduced by 2% per point of difference (to a minimum of 30%, making the greatest difference that matters 15). The resulting number is the amount of inflicted damage.

Example

No heroes are assumed to be present in the battle.

  • 2 Nagas attack a stack of Pikemen.
  • The Nagas have a basic damage value of 20 and their Attack skill is 16.
  • A Pikeman has 10 health and their Defense skill is 5.
  • Basic damage done by the stack of Nagas is 2 * 20 = 40.
  • The Pikemen's Defense skill (5) is subtracted from the Nagas' Attack skill (16), which gives us 11.
  • Thus, the damage is increased by 5% * 11 = 55%.
  • The total damage is 40 * 1.55 = 62.
  • 6 Pikemen will be killed, and the top Pikeman of the remaining stack will have 8 health left.

Spells Altering Defense

Frenzy, Shield, Prayer, Stone Skin, Air Shield.

Note for non-English speakers

While Defence is acceptable spelling, it's always spelled Defense in Heroes. (It is, however, spelled Defence in Heroes Chronicles.)