Editing Dimension Door
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{{Air spells}}{{Spell|0|20|28|14|16|16|16|0|0|13|0 | {{Air spells}}{{Spell|0|20|28|14|16|16|16|0|0|13|0 | ||
| school = Air Magic | | school = Air Magic | ||
| level = 5th | | level = 5th | ||
| cost = 25/20 | | cost = 25/20 | ||
| duration = instant | | duration = instant | ||
| b_effect = Teleports hero to a selected (unoccupied and visible) location on the adventure map. The spell may be cast twice per day and reduces the hero's movement by three tiles for each casting | | b_effect = Teleports hero to a selected (unoccupied and visible) location on the adventure map. The spell may be cast twice per day and reduces the hero's movement by three tiles for each casting. | ||
| a_effect = Same as basic effect, except the spell may be cast three times in a day. | | a_effect = Same as basic effect, except the spell may be cast three times in a day. | ||
| e_effect = Same as advanced effect, except the spell may be cast four times in a day, and movement allowance is reduced by two tiles | | e_effect = Same as advanced effect, except the spell may be cast four times in a day, and movement allowance is reduced by two tiles. | ||
}} It teleports the hero to a selected (unoccupied) location on the adventure map. If the movement reduction reduces movement to zero or below, the spell may not be cast. The radius of the spell is 8 squares in top direction and 9 squares in any other direction, diagonal movement included. | }} It teleports the hero to a selected (unoccupied) location on the adventure map. If the movement reduction reduces movement to zero or below, the spell may not be cast. The radius of the spell is 8 squares in top direction and 9 squares in any other direction, diagonal movement included. | ||
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Although the manual (and infobox on the right) states that Dimension Door can only teleport hero to a ''visible'' location, this is not true. A hero can transfer onto a shrouded square with Dimension Door provided that the square is unoccupied. | Although the manual (and infobox on the right) states that Dimension Door can only teleport hero to a ''visible'' location, this is not true. A hero can transfer onto a shrouded square with Dimension Door provided that the square is unoccupied. | ||
Like with [[monolith]]s, a hero can travel to an unoccupied square next to a wandering monster stack without engaging in combat | Like with [[monolith]]s, a hero can travel to an unoccupied square next to a wandering monster stack without engaging in combat. A hero may pick up nearby objects from adjacent squares without causing wandering monsters to attack. In other words, a hero can turn within the square but if the hero tries to move to a square adjacent to the monster stack, combat will ensue. | ||
{{user commentary| | |||
AI heroes can cast Dimension Door while standing on [[cursed ground]]. | AI heroes can cast Dimension Door while standing on [[cursed ground]]. | ||
Dimension Door is commonly banned or used with restrictions in tournament and multiplayer games due to its overpowered effects. | Dimension Door is commonly banned or used with restrictions in tournament and multiplayer games due to its overpowered effects. | ||
}}{{end of user commentary}} | }}{{end of user commentary}} | ||
[[Category: Spells]] | [[Category: Spells]] | ||
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