Dragon's Blood: Difference between revisions

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{{Campaign Dragon's Blood}}This is a [[Dungeon]] Campaign
{{Campaign Dragon's Blood}}
==Backstory==
==Backstory==
==Quest/Objective==
==Quest/Objective==
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{{User commentary|
{{User commentary|
* This campaign is fully dedicated to [[Dungeon]], as both you and your enemies have solely Dungeon towns.
* This campaign is fully dedicated to [[Dungeon]], as both you and your enemies have solely Dungeon towns.
* In third and fourth mission, flag only [[Red Dragon and Black Dragon|Red Dragons]] dwellings and build [[Portal of Summoning|Portals of Summoning]], even prior to town 7 level dwellings. In first two missions, flag dwellings of [[Minotaur and Minotaur King|Minotaurs]] or [[Manticore and Scorpicore|Manticores]].
* In third and fourth mission, flag only [[Red Dragon and Black Dragon|Red Dragons]] dwellings and build [[Portal of Summoning|Portals of Summoning]], even prior to town 7 level dwellings. In the first two missions, flag dwellings of [[Minotaur and Minotaur King|Minotaurs]] or [[Manticore and Scorpicore|Manticores]].
* Build [[Mage Guild]]s in every your town. Visit [[Pyramid]] in the second mission.
* Build [[Mage Guild]]s in every your town. Visit [[Pyramid]] in the second mission.
* Liberate [[Alamar]] in the third mission. Thanks to [[Scholar]], he will get all 1-4 level spells learned by Mutare, and teach them your third hero who will also advance to the final.
* Liberate [[Alamar]] in the third mission. Thanks to [[Scholar]], he will get all 1-4 level spells learned by Mutare, and teach them your third hero who will also advance to the final.

Revision as of 12:30, 20 August 2021

Template:Campaign Dragon's Blood

Backstory

Quest/Objective

Maps

  1. Culling the Weak
  2. Savaging the Scavengers
  3. Blood of the Dragon Father
  4. Blood Thirsty

Heroes

  • Mutare, overlord with Dragons specialty.

Strategy

User commentary

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Some may find the information in this section subjective or irrelevant.

  • This campaign is fully dedicated to Dungeon, as both you and your enemies have solely Dungeon towns.
  • In third and fourth mission, flag only Red Dragons dwellings and build Portals of Summoning, even prior to town 7 level dwellings. In the first two missions, flag dwellings of Minotaurs or Manticores.
  • Build Mage Guilds in every your town. Visit Pyramid in the second mission.
  • Liberate Alamar in the third mission. Thanks to Scholar, he will get all 1-4 level spells learned by Mutare, and teach them your third hero who will also advance to the final.
  • One of three heroes may have Diplomacy, as the final mission features 7 level wandering monsters, who will join your army as you start with 6 Black Dragons or with neutral dragons who are enormously strong.
  • In the final battle of the third scenario, first kill Rampart and Dungeon dragons who have magic immunity, as you can cast negative spells like Slow and Blind on neutral dragons.
  • There are some skill increasing locations on the map, so you should find and visit them.
  • Visit Marketplaces with secondary heroes, until you have five or more towns.

Template:Keywords