Dungeon: Difference between revisions
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{{Towns}} | {{Towns}} | ||
'''Dungeon''' is an evil [[alignment]] [[town]]. Dungeons are built by the [[warlock]] and [[overlord]] [[hero class]]es to act as bases from which to wage campaigns of conquest for wealth and power. Similarly minded [[creature]]s are attracted as allies. Other dungeon creatures are in thrall to their masters. Dungeon represents [[Nighon]]. | |||
'''Dungeon''' is | |||
Dungeon's [[native terrain]] is [[subterranean]]. | Dungeon's [[native terrain]] is [[subterranean]]. | ||
'''Dungeon Creature Dwellings''' | |||
* [[Dungeon creature dwellings|Warren]] - ([[Troglodyte]], [[Infernal Troglodyte]]) | |||
* [[Dungeon creature dwellings|Harpy Loft]] - ([[Harpy]], [[Harpy Hag]]) | |||
* [[Dungeon creature dwellings|Pillar of Eyes]] - ([[Beholder]], [[Evil Eye]]) | |||
* [[Dungeon creature dwellings|Chapel of Stilled Voices]] - ([[Medusa]], [[Medusa Queen]]) | |||
* [[Dungeon creature dwellings|Labyrinth]] - ([[Minotaur]], [[Minotaur King]]) | |||
* [[Dungeon creature dwellings|Manticore Lair]] - ([[Manticore]], [[Scorpicore]]) | |||
* [[Dungeon creature dwellings|Dragon Cave]] - ([[Red Dragon]], [[Black Dragon]]) | |||
'''Dungeon | '''Dungeon Specific Buildings''' | ||
* [[Artifact Merchants]] (like in [[Tower]] and [[Conflux]] towns) | * [[Artifact Merchants]] - (like in [[Tower]] and [[Conflux]] towns) | ||
* [[Portal of Summoning]] (unique '''Dungeon''' building, get creatures from a flagged [[neutral]] dwelling) | * [[Portal of Summoning]] - (unique '''Dungeon''' building, get creatures from a flagged [[neutral]] dwelling) | ||
* [[Mana Vortex]] (unique '''Dungeon''' building, +100% mana and capacity (until the mana runs out, like a [[Magic Spring]]) to one hero every 7 days) | * [[Mana Vortex]] - (unique '''Dungeon''' building, +100% mana and capacity (until the mana runs out, like a [[Magic Spring]]) to one hero every 7 days) | ||
* [[Battle Scholar Academy]] (unique '''Dungeon''' building, like a [[learning stone]]) | * [[Battle Scholar Academy]] - (unique '''Dungeon''' building, like a [[learning stone]]) | ||
* [[Guardian of Earth]] ([[Grail]] Building) (+12 spell power to defending hero [[Dungeon]] special, else 5k Gold each day additionally, +50% creature growth like other [[Grail]] buildings) | * [[Guardian of Earth]] - ([[Grail]] Building) (+12 spell power to defending hero [[Dungeon]] special, else 5k Gold each day additionally, +50% creature growth like other [[Grail]] buildings) | ||
* [[Mushroom Rings]] | * [[Mushroom Rings]] - ([[Troglodyte]] [[horde building]], +7/week) | ||
<br> | |||
{{Common buildings|Dungeon|Ballista|+1 {{S}}}} | |||
[[Image:Dungeon-in.png| | [[Image:Dungeon-in.png|right|border|500px]] | ||
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<br> | |||
{{Hero table}} | |||
{{Dungeon hero table}} | |||
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{{ | |||
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{{Creature table}} | {{Creature table}} | ||
{{Dungeon creature table}} | {{Dungeon creature table}} | ||
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== See also == | |||
== | * [[List of creatures]] | ||
* [[List of creatures (HotA)]] | |||
* [[ | * [[List of heroes]] | ||
* [[List of heroes (HotA)]] | |||
* | |||
* | |||
* | |||
[[Category: Dungeon]] | [[Category: Dungeon]] | ||
__notoc__ |
Revision as of 01:43, 22 May 2018
Towns | |
---|---|
Castle | |
Rampart | |
Tower | |
Inferno | |
Necropolis | |
Dungeon | |
Stronghold | |
Fortress | |
Conflux | |
Cove | |
Factory |
Dungeon is an evil alignment town. Dungeons are built by the warlock and overlord hero classes to act as bases from which to wage campaigns of conquest for wealth and power. Similarly minded creatures are attracted as allies. Other dungeon creatures are in thrall to their masters. Dungeon represents Nighon.
Dungeon's native terrain is subterranean.
Dungeon Creature Dwellings
- Warren - (Troglodyte, Infernal Troglodyte)
- Harpy Loft - (Harpy, Harpy Hag)
- Pillar of Eyes - (Beholder, Evil Eye)
- Chapel of Stilled Voices - (Medusa, Medusa Queen)
- Labyrinth - (Minotaur, Minotaur King)
- Manticore Lair - (Manticore, Scorpicore)
- Dragon Cave - (Red Dragon, Black Dragon)
Dungeon Specific Buildings
- Artifact Merchants - (like in Tower and Conflux towns)
- Portal of Summoning - (unique Dungeon building, get creatures from a flagged neutral dwelling)
- Mana Vortex - (unique Dungeon building, +100% mana and capacity (until the mana runs out, like a Magic Spring) to one hero every 7 days)
- Battle Scholar Academy - (unique Dungeon building, like a learning stone)
- Guardian of Earth - (Grail Building) (+12 spell power to defending hero Dungeon special, else 5k Gold each day additionally, +50% creature growth like other Grail buildings)
- Mushroom Rings - (Troglodyte horde building, +7/week)
Halls | Fortifications | Miscellaneous | Mage Guilds | Banned spells | ||||||||||||||||||||||||||||||||
Village Hall | Village Hall (existing) |
Fort | Fort
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Tavern | Tavern
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Mage Guild level 1 | Mage Guild level 1
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File:Town Hall large.gif | Town Hall
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Citadel | Citadel
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Marketplace | Marketplace
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Mage Guild level 2 | Mage Guild level 2
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City Hall | City Hall
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Castle | Castle
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Resource Silo | Resource Silo ()
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Mage Guild level 3 | Mage Guild level 3
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Capitol | Capitol
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Blacksmith |
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Mage Guild level 4 | Mage Guild level 4
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Mage Guild level 5 | Mage Guild level 5
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Total Common Buildings: |
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Total Mage Guild: |
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Resource | Basic | Upgrades | All |
---|---|---|---|
39900 | 26500 | 112400 | |
56 | 36 | 142 | |
66 | 31 | 142 | |
5 | 9 | 32 | |
15 | 12 | 45 | |
10 | 12 | 40 | |
30 | 30 | 82 | |
Troop cost/week: | 27205 + 4 |
Name | Town | Lvl | Att | Def | Dmg- | Dmg+ | HP | Spd | Grw | AI Val | Cost | Special | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Troglodyte | 1 | 4 | 3 | 1 | 3 | 5 | 4 | 14 | 59 | 50 | Immune to Blinding | ||
Infernal Troglodyte | 1+ | 5 | 4 | 1 | 3 | 6 | 5 | 14 | 84 | 65 | Immune to Blinding | ||
Harpy | 2 | 6 | 5 | 1 | 4 | 14 | 6 | 8 | 154 | 130 | Flying, Strike and return | ||
Harpy Hag | 2+ | 6 | 6 | 1 | 4 | 14 | 9 | 8 | 238 | 170 | Flying, Strike and return, No enemy retaliation | ||
Beholder | 3 | 9 | 7 | 3 | 5 | 22 | 5 | 7 | 336 | 250 | Ranged (12 shots), No melee penalty | ||
Evil Eye | 3+ | 10 | 8 | 3 | 5 | 22 | 7 | 7 | 367 | 280 | Ranged (24 shots), No melee penalty | ||
Medusa | 4 | 9 | 9 | 6 | 8 | 25 | 5 | 4 | 517 | 300 | Ranged (4 shots), No melee penalty, Petrify | ||
Medusa Queen | 4+ | 10 | 10 | 6 | 8 | 30 | 6 | 4 | 577 | 330 | Ranged (8 shots), No melee penalty, Petrify | ||
Minotaur | 5 | 14 | 12 | 12 | 20 | 50 | 6 | 3 | 835 | 500 | Positive Morale | ||
Minotaur King | 5+ | 15 | 15 | 12 | 20 | 50 | 8 | 3 | 1068 | 575 | Positive Morale | ||
Manticore | 6 | 15 | 13 | 14 | 20 | 80 | 7 | 2 | 1547 | 850 | Flying | ||
Scorpicore | 6+ | 16 | 14 | 14 | 20 | 80 | 11 | 2 | 1589 | 1050 | Flying, Paralyze | ||
Red Dragon | 7 | 19 | 19 | 40 | 50 | 180 | 11 | 1 | 4702 | 2500 | , 1 | Dragon, Flying, Breath attack, 1-3 lvl spells immunity | |
Black Dragon | 7+ | 25 | 25 | 40 | 50 | 300 | 15 | 1 | 8721 | 4000 | , 2 | Dragon, Flying, Breath attack, Magic immunity, Hates Titans |