Era II + WoG: Difference between revisions

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* [http://heroescommunity.com/viewthread.php3?TID=37208 Era II + WoG on Heroes Community]
* [http://heroescommunity.com/viewthread.php3?TID=37208 Era II + WoG on Heroes Community]
* [https://www.facebook.com/hommwog hommwog on Facebook]
* [http://www.celestialheavens.com/h3maparchives/wog/wogfeatures.html WoG article on Celestial Heavens]
* [http://www.moddb.com/mods/h3wog h3wog on moddb]
* [http://heroescommunity.com/forumdisplay.php3?FID=12 WoG forum on Heroes Community]





Revision as of 07:07, 16 September 2016

The ERA Mod Manager with WoG converted to a mod.

Installation

Features

Mod System

  • Easily installed and uninstalled mods with advanced compatibility and extensibility, plugins and patches, mod manager and plugin manager with GUI (by SyDr).

Portability

  • Game and mods are fully portable. No traditional installation process, registry problems or CD requirements (optional).

Advanced editor

  • Integrated patch by GrayFace with mod support, custom plugins for editor, etc.

Supplied mods

  • Yona (new battle hint, new creature abilities)
  • Fast Battle Animation (speeds-up sounds, pre-battle music, battle animation)
  • Secondary Skills Scrolling (no hidden skills, view up to 28 skills)
  • Lots of patches

Custom buttons

  • Object packs, colored texts, improved multiplayer, dozens of tweaks, etc.

Goals

  • Ability to use third-party plugins and patches.
  • Fix game and ERM scripting language bugs, make the development and debugging cycle for mods easier, make it easier to keep scripts compatibile with each other.
  • Extension of the ERM language with new commands and events.
  • Use of colored text in game dialogs.
  • Simplified mod installation.
  • Unification and standardization of game engine development.


See also


External links


Screenshots