Factory

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Revision as of 03:04, 7 September 2020 by Phasma (talk | contribs) (Emboldening text, rewriting intro text, adding speciality info, Crimson Couatl info, reformatted creature info)
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Horn of the Abyss Only available when the unofficial expansion, Horn of the Abyss, is installed.

Factory is the unreleased 11th faction for Horn of the Abyss, which is planned to be released in either late 2020 or early 2021, and confirmed to be released in game version 1.7.0. This new faction will have the Wasteland as its native terrain, which was released in HotA version 1.6.0. The town's theme combines nature with an attempt to harness its power, which is reflected in the two "trees" of creatures and their upgrades. Factory's steampunk technology and Wild West style is likely a nod to the unreleased Forge town.

As of August 2020, the revealed line up consists of:

Halfling
– Attack Skill: 4
– Defence Skill: 2
– Shots: 24
– Damage: 1 - 3
– Health: 4
– Speed: 5
– Movement Type: Walking
Halfling Grenadier
– Shots: 24
– Speed: 7
– Movement Type: Walking
  • Mechanic –> Engineer (Flamethrower-wielding human)
Mechanic
– Speed: 6
– Movement Type: Walking
Engineer
– Speed: 7
– Movement Type: Walking
  • Armadillo –> Bellwether Armadillo
Armadillo
– Movement Type: Walking
Bellwether Armadillo
– Speed: 6
– Movement Type: Walking
  • Automaton –> ??? (No released graphics available)
  • Sandworm –> Olgoi-Khorkhoi
Sandworm
– Attack Skill: 11
– Defence Skill: 12
– Shots: 0
– Damage: 11 - 15
– Health: 60
– Speed: 8
– Movement Type: Flying (similar to Nymph & Oceanid)
Olgoi-Khorkhoi
– Speed: 9
– Movement Type: Flying (similar to Nymph & Oceanid)
  • Gunslinger –> Bounty Hunter (Retaliates to one ranged attack per round with a Quick Shot)
Gunslinger
– Attack Skill: 17
– Defence Skill: 12
– Shots: 16
– Damage: 20 - 24
– Health: 60
– Speed: 7
– Movement Type: Walking
Bounty Hunter
– Movement Type: Walking
  • Dreadnought –> Juggernaut (Juggernauts have a special penetrating beam attack called Heat Stroke, much like a wider Dragon Breath attack)
Dreadnought
– Movement Type: Walking
Juggernaut
– Attack Skill: 25
– Defence Skill: 30
– Shots: 0
– Damage: 50 - 60
– Health: 300
– Speed: 8
– Movement Type: Walking
  • Couatl –> Crimson Couatl (Couatls can Meditate to become impervious to damage and skip their turn)
Couatl
– Speed: 11
– Movement Type: Flying
Crimson Couatl
– Attack Skill: 22
– Defence Skill: 22
– Shots: 0
– Damage: 30 - 40
– Health: 250
– Speed: 15
– Movement Type: Flying

Both the Dreadnought and Couatl are set to be 7th tier units. Both dwellings may be built in the same town and both units may be recruited. They will NOT be alternative units, like in Heroes of Might and Magic IV.

Factory will also feature heroes from former games, such as Kastore and Agar (an Artificer with a Sandworm specialty), but also new ones, like Todd and Bertram. Jangaard is a Mercenary hero with a Scouting speciality, and Henrietta is a Mercenary hero with a Halfling specility.

The two classes have been revealed to be the might class of Mercenary and the magic class of Artificer.

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