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  | Movement  = [[Flying]]
  | Movement  = [[Flying]]
  | Growth    = 3
  | Growth    = 3
  | Damage    = 8–12
  | Damage    = 8-12
  | Health    = 50
  | Health    = 50
  | Cost      = 600
  | Cost      = 600
| No_shots  =
  | Special  =  • [[Mind spell]] immunity.<br>• Unlimited retaliations.<br>• Hypnotize. Casts Advanced [[Hypnotize]] for 3 rounds on an attacked stack.
  | Special  =  • [[Mind spell]] immunity.<br>• Unlimited retaliations.<br>• [[Hypnotize]].
  | Onlyone  =   
  | Onlyone  =   
}}
}}


{{Cram|Ziggurat|Fangarm|no_upg=|no_dwelling=|pad=5px 10px 3px 0px}}
{{Cram|Ziggurat|Fangarm|no_upg=|no_dwelling=|pad=5px 10px 3px 0px}}
'''Fangarms''' are level 5 [[neutral creature]]s recruited from the [[Ziggurat]].
'''Fangarm''' is a level 5 [[neutral creature]] recruited from [[Ziggurat]].


<div style="clear:left;"></div>
<div style="clear:left;"></div>
== Special Ability: Hypnotize ==
== Special Ability Hypnotize ==
Fangarms cast Advanced [[Hypnotize]] for 3 rounds on an attacked stack.
Spell Power of [[Hypnotize]] spell is equal to the number of creatures in a Fangarm squad while checking the possibility of applying Hypnotize (this means it affects a squad with total health (counting damage of current attack) not greater than 20 + 25*(Fangarm count)). In case of a successful cast of Hypnotize attacked stack won't retaliate (or won't attack twice if Fangarms are counterattacking).
 
Spell Power of [[Hypnotize]] spell is equal to the number of creatures in a Fangarm squad while checking the possibility of applying Hypnotize (this means it affects a squad with total health (counting damage of current attack) not greater than 20 + 25*(Fangarm count)). If the requirements of casting Hypnotize are met, it will be cast with 100% chance. In case of a successful cast of Hypnotize, attacked stack won't retaliate (or won't attack twice if Fangarms are counterattacking).


== Artifacts ==
== Artifacts ==
With the [[Horn of the Abyss (artifact)|Horn of the Abyss artifact]] equipped, the hero will automatically raise Fangarms from all dead stacks of living creatures (no matter allied or enemy) on the battlefield. After a stack of living creatures is slain, a stack of Fangarms will rise in their stead and will stay loyal to the hero after the battle concludes. Total Hit Points of this stack will be equal to half of the slain stack's total Hit Points, but the quantity of Fangarms summoned cannot exceed half of the quantity of creatures in the slain stack. Slaying Fangarms will not trigger this effect.
With [[Horn of the Abyss (artifact)|Horn of the Abyss artifact]] equipped hero is automatically raising Fangarms from all the dead stacks of living creatures at a battlefield. After a stack of living creatures is slain, a stack of Fangarms will rise in their stead and will stay loyal to the hero after the battle concludes. Total Hit Points of this stack will be equal to half of the slain stack's total Hit Points, but the quantity of the Fangarms summoned thus should not exceed half of the quantity of creatures in the slain stack. Slaying Fangarms will not trigger the Horn effect.
 
{{Fanopinion|
Fangarms are a reference to the Cthulhu, an ancient creature devised by Howard Philips Lovecraft.
}}<!-- end of fan opinion -->


{{creature 'see also'|up=* [[Horn of the Abyss (artifact)]]
{{creature 'see also'|up=* [[Horn of the Abyss (artifact)]]
* [[Neutral creature]]}}
* [[Neutral creature]]}}
* [[Comparison of Level 5 Creatures]]


[[Category: Creatures (HotA)]]
[[Category: Creatures (HotA)]]
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