Fireball: Difference between revisions

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* {{Cn|Firebird|noname=}}{{Cn|Phoenix|name=Firebird and Phoenix}}
* {{Cn|Firebird|noname=}}{{Cn|Phoenix|name=Firebird and Phoenix}}
* {{Cn|Magic Elemental}}
* {{Cn|Magic Elemental}}
* {{Cn|Gold Dragon}}
* {{Cn|Black Dragon}}
* {{Cn|Black Dragon}}



Revision as of 20:00, 30 July 2018

School of Fire Magic
School of Earth Magic
Level 1
 Bloodlust
 Curse
 Magic Arrow *
 Protection from Fire
Level 2
 Blind
 Fire Wall
 Visions *
Level 3
 Fireball
 Land Mine
 Misfortune
Level 4
 Armageddon
 Berserk
 Fire Shield
 Frenzy
 Inferno
 Slayer
Level 5
 Sacrifice
 Summon Fire Elemental
School of Air Magic
School of Earth Magic
School of Water Magic
Fireball
School:  Fire Magic
Level:  3
Cost:  15/12
Duration:  instant
 Basic effect
Troops within target hex and adjacent hexes take (15 + (power x 10)) damage.
 Advanced effect
Troops within target hex and adjacent hexes take (30 + (power x 10)) damage.
 Expert effect
Troops within target hex and adjacent hexes take (60 + (power x 10)) damage.
 Probability of occurrence (%):
Castle   24
Rampart   24
Tower   32 (24*)
Inferno   90
Necropolis   35
Dungeon   44
Stronghold   35
Fortress   9
Conflux   35
Cove Horn of the Abyss   7
Factory Horn of the Abyss   
* Without Library

Fireball is a 3 level spell in the School of Fire Magic. Stacks in target hex and it's surrounding hexes take damage.

Units immune to its effects:

Units extra vulnerable to its effects:

Units capable of casting Fireball:

  • Magog Magogs (sort of: It doesn't count as a fire spell and therefore bypasses immunities/vulnerability)
  • Faerie Dragon Faerie Dragons

Heroes that specialize in Fireball:

See also