Editing Foolhardy Waywardness

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{{CLevelsRow|name=Their End of the Bargain|size=M|difficulty=Hard|underground=disabled|loss=Lose Hero|ally={{blue}}{{green}}|enemy={{red}}|description=To win, Sir Christian must defeat all the enemies. He now has an allied town, which lies, in the northwestern region. He is limited to level 16 in this scenario, but he will carry over his skills, spells, secondary skills and experience to the next scenario.|bonus={{BonusCr|Archer|8}}{{BonusPri|Power|3}}{{BonusSp|Bless}}|carry={{Hn|Christian|image=Christian 2|noname=}}|max_lvl=16}}
{{CLevelsRow|name=Their End of the Bargain|size=M|difficulty=Hard|underground=disabled|loss=Lose Hero|ally={{blue}}{{green}}|enemy={{red}}|description=To win, Sir Christian must defeat all the enemies. He now has an allied town, which lies, in the northwestern region. He is limited to level 16 in this scenario, but he will carry over his skills, spells, secondary skills and experience to the next scenario.|bonus={{BonusCr|Archer|8}}{{BonusPri|Power|3}}{{BonusSp|Bless}}|carry={{Hn|Christian|image=Christian 2|noname=}}|max_lvl=16}}
{{CLevelsRow|name=Here There Be Pirates|size=L|difficulty=Expert|underground=enabled|loss=Lose Hero|ally={{purple}}|enemy=1:{{blue}}{{green}} 2:{{orange}}{{teal}}|description=Great challenges lie before Sir Christian. To win, he must capture all enemy towns and castles and defeat all enemy heroes. He will be limited to experience level 24. If he wins, he will carry over his experience, primary skills, secondary skills, and his spell book. If he fails, his quest is over.|bonus={{BonusCr|Roc|9}}{{BonusPri|Attack and Defense|1|link=Primary skill}}{{BonusR|Gold|5421}}|carry={{Hn|Christian|image=Christian 2|noname=}}|max_lvl=24}}
{{CLevelsRow|name=Here There Be Pirates|size=L|difficulty=Expert|underground=enabled|loss=Lose Hero|ally={{purple}}|enemy=1:{{blue}}{{green}} 2:{{orange}}{{teal}}|description=Great challenges lie before Sir Christian. To win, he must capture all enemy towns and castles and defeat all enemy heroes. He will be limited to experience level 24. If he wins, he will carry over his experience, primary skills, secondary skills, and his spell book. If he fails, his quest is over.|bonus={{BonusCr|Roc|9}}{{BonusPri|Attack and Defense|1|link=Primary skill}}{{BonusR|Gold|5421}}|carry={{Hn|Christian|image=Christian 2|noname=}}|max_lvl=24}}
{{CLevelsRow|name=Hurry Up and Wait|size=L|difficulty=Impossible|underground=disabled|victory=Survive Until Time Expires|vic2=false|loss=Lose Hero|ally={{red}}|enemy=1:{{tan}}{{orange}}{{teal}}{{pink}}|description=Sir Christian must do one thing to win this scenario. Stay alive for four months. He is literally surrounded by the enemy. He must keep the evil Regnin Pirates from overthrowing Queen Catherine's military base. If Sir Christian is defeated, his campaign is over.|bonus={{BonusSp|Prayer}}{{BonusCr|Angel|2}}{{BonusArt|Loins of Legion}}}}
{{CLevelsRow|name=Hurry Up and Wait|size=L|difficulty=Impossible|underground=disabled|victory=Survive Until Time Expires|vic2=true|loss=Lose Hero|ally={{red}}|enemy=1:{{tan}}{{orange}}{{teal}}{{pink}}|description=Sir Christian must do one thing to win this scenario. Stay alive for four months. He is literally surrounded by the enemy. He must keep the evil Regnin Pirates from overthrowing Queen Catherine's military base. If Sir Christian is defeated, his campaign is over.|bonus={{BonusSp|Prayer}}{{BonusCr|Angel|2}}{{BonusArt|Loins of Legion}}}}
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