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| {{Water spells}}{{Spell|44|43|55|43|0|35|35|35|17|35|82|34 | | {{Water spells}}{{Spell |
| | school = Water Magic | | | school = water magic |
| | level = 3rd | | | level = 3rd |
| | cost = 12/9 | | | cost = 12 |
| | duration = instant | | | duration = instant |
| | b_effect = Troops in hexes surrounding target hex receive (15 + (power x 10)) in damage. Target hex is unaffected. | | | b_effect = Splash Damage, bystanders, troops in hexes surrounding target hex receive 25+ (1.5x (15) + 10 dmg each power point) in damage. Target hex is unaffected. |
| | a_effect = Troops in hexes surrounding target hex receive (30 + (power x 10)) in damage. Target hex is unaffected. | | | a_effect = Splash Damage, bystanders, troops in hexes surrounding target hex receive 40+ (3x (30) + 10 dmg each power point) in damage. Target hex is unaffected. |
| | e_effect = Troops in hexes surrounding target hex receive (60 + (power x 10)) in damage. Target hex is unaffected. | | | e_effect = Splash Damage, bystanders, troops in hexes surrounding target hex receive 70+ (6x (60) + 10 dmg each power point) in damage. Target hex is unaffected. |
| }} It causes [[creature]]s in the hexes surrounding the target hex to receive damage. | | }} It causes [[troop]]s in the hexes surrounding target hex receive damage. |
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| This spell is most useful either as typical AoE if stronger options are unavailable or to give your surrounded single-hex stack some breathing room. [[Psychic Elemental and Magic Elemental|Psychic and Magic Elementals]] and [[Devil and Arch Devil|Devils]] are some of the units that do well with such tactics.
| | ===Heroes specializing in Frost Ring=== |
| | *[[Adelaide]] the [[Cleric]] |
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| As it is frost-based, many fire-immune creatures will take damage from this spell. [[Fire Elemental and Energy Elemental|Fire and Energy Elementals]] are vulnerable to it, taking double damage.
| | ===Units immune to its effects=== |
| | *[[Water Elemental|Water]]/[[Ice Elemental]]s |
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| [[Protection from Water]] greatly reduces damage of Frost Ring, especially when cast with Expert [[Water Magic]].
| | ===Units extra vulnerable to its effects=== |
| | | *[[Fire Elemental|Fire]]/[[Energy Elemental]]s |
| Keep in mind this spell will damage stacks occupying all 6 hexes apart from the central one, unless they are [[Dragon|immune to magic]], [[Water Elemental and Ice Elemental|immune to]] [[Nymph and Oceanid|this spell]], or [[Golem|resistant to magic damage]]. Take care not to hit your own troops if they are not protected in some way. Army boasting such troops can use Frost Ring more aggressively.
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| '''Heroes starting with Frost Ring:'''
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| * {{H|Adelaide|Cleric}}
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| '''Heroes specialising in Frost Ring:'''
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| * {{H|Adelaide|Cleric}}
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| '''Creatures immune to Frost Ring:'''
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| * {{Cn|Water Elemental|noname=}}{{Cn|Ice Elemental|name=Water and Ice Elementals}}
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| * {{Cn|Nymph|noname=}}{{Cn|Oceanid|name=Nymphs and Oceanids}} {{withhota}}
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| {{immune|spell123=1|spell1234=1|spell12345=1}}
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| '''Creatures [[vulnerability|vulnerable]] to Frost Ring'''
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| * {{Cn|Fire Elemental|noname=}}{{Cn|Energy Elemental|name=Fire and Energy Elementals}}
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| '''Creatures capable of casting Frost Ring:'''
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| * {{Cn|Faerie Dragon}}s
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| [[File:Frost Ring Combat.png||left|frame|link=|Frost ring lands on some unfortunate orcs.]] | |
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| [[Category: Spells]] | | [[Category: Spells]] |
| __NOTOC__
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