Editing Frost Ring

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{{Water spells}}{{Spell|44|43|55|43|0|35|35|35|17|35|82|34
{{Water spells}}{{Spell|44|43|55|43|0|35|35|35|17|35|
  | school      = Water Magic
  | school      = Water Magic
  | level      = 3rd
  | level      = 3rd
  | cost        = 12/9
  | cost        = 12
  | duration    = instant
  | duration    = instant
  | b_effect    = Troops in hexes surrounding target hex receive (15 + (power x 10)) in damage. Target hex is unaffected.
  | b_effect    = Troops in hexes surrounding target hex receive (15 + (power x 10)) in damage. Target hex is unaffected.
  | a_effect    = Troops in hexes surrounding target hex receive (30 + (power x 10)) in damage. Target hex is unaffected.
  | a_effect    = Troops in hexes surrounding target hex receive (30 + (power x 10)) in damage. Target hex is unaffected.
  | e_effect    = Troops in hexes surrounding target hex receive (60 + (power x 10)) in damage. Target hex is unaffected.
  | e_effect    = Troops in hexes surrounding target hex receive (60 + (power x 10)) in damage. Target hex is unaffected.
}} It causes [[creature]]s in the hexes surrounding the target hex to receive damage.
}} It causes [[creature]]s in the hexes surrounding target hex receive damage.


This spell is most useful either as typical AoE if stronger options are unavailable or to give your surrounded single-hex stack some breathing room. [[Psychic Elemental and Magic Elemental|Psychic and Magic Elementals]] and [[Devil and Arch Devil|Devils]] are some of the units that do well with such tactics.
'''Heroes with Frost Ring as a starting spell:'''
* {{H|Adelaide|Cleric}}


As it is frost-based, many fire-immune creatures will take damage from this spell. [[Fire Elemental and Energy Elemental|Fire and Energy Elementals]] are vulnerable to it, taking double damage.
'''Heroes with Frost Ring as a specialty:'''
* {{H|Adelaide|Cleric}}


[[Protection from Water]] greatly reduces damage of Frost Ring, especially when cast with Expert [[Water Magic]].
[[File:Frost_Ring.png|frame|link=|Frost ring lands on some unfortunate orcs.]]


Keep in mind this spell will damage stacks occupying all 6 hexes apart from the central one, unless they are [[Dragon|immune to magic]], [[Water Elemental and Ice Elemental|immune to]] [[Nymph and Oceanid|this spell]], or [[Golem|resistant to magic damage]]. Take care not to hit your own troops if they are not protected in some way. Army boasting such troops can use Frost Ring more aggressively.


'''Heroes starting with Frost Ring:'''
* {{H|Adelaide|Cleric}}
'''Heroes specialising in Frost Ring:'''
* {{H|Adelaide|Cleric}}
'''Creatures immune to Frost Ring:'''
* {{Cn|Water Elemental|noname=}}{{Cn|Ice Elemental|name=Water and Ice Elementals}}
* {{Cn|Nymph|noname=}}{{Cn|Oceanid|name=Nymphs and Oceanids}} {{withhota}}
{{immune|spell123=1|spell1234=1|spell12345=1}}
'''Creatures [[vulnerability|vulnerable]] to Frost Ring'''
* {{Cn|Fire Elemental|noname=}}{{Cn|Energy Elemental|name=Fire and Energy Elementals}}
'''Creatures capable of casting Frost Ring:'''
* {{Cn|Faerie Dragon}}s


[[File:Frost Ring Combat.png||left|frame|link=|Frost ring lands on some unfortunate orcs.]]
* {{Cn|Fire Elemental}} are [[vulnerability|vulnerable]] to its damage
* {{Cn|Energy Elemental}} are [[vulnerability|vulnerable]] to its damage


[[Category: Spells]]
[[Category: Spells]]
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