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=== Tactics ===
=== Tactics ===
Giants are subpar T7 unit, but (in [[HotA]]) they have some major vantages. First, their dwelling is relatively easy to build on the 5th-7th day of the first week. Second, they can be obtained by beating an [[Experimental Shop]]. Finally, they are among the strongest hard-hitters in the game, and 1 Giant is arguably a much better choice than 2 [[Naga]]s. Giants are vulnerable to direct damage spells as they have only 150 [[Health|HP]]. Their [[Defense]] isn't good either, being just 16. [[Cure]] or [[First Aid Tent]] is highly advised to keep them alive for the further upgrading. As always, [[Resurrection]] is one of the best possible spells for both Giant and Titan.
If your hero happens to be an expert in [[Earth Magic]] with [[slow]] you will be able to dismantle a majority of neutral creatures (not necessarily with the help of [[mages]]) before they can land a blow. Additionally - with their [[Mind Spells|mind spell immunity]], Titans will not fall prey to the [[Forgetfulness]], [[Blind]] and [[Berserk]] spells. Even in melee combat, your Titans should lead you to victory in a wide range of combat match-ups.
If your hero happens to be an expert in [[Earth Magic]] with [[slow]] you will be able to dismantle a majority of neutral creatures (not necessarily with the help of [[mages]]) before they can land a blow. Additionally - with their [[Mind Spells|mind spell immunity]], Titans will not fall prey to the [[Forgetfulness]], [[Blind]] and [[Berserk]] spells. Even in melee combat, your Titans should lead you to victory in a wide range of combat match-ups.


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[[Mirth]] and [[Fortune]] are a gamble, because the chance of good [[morale]] and [[luck]] occurring is relatively low, but when Titans do get another turn or deal double damage it's usually devastating because they hit very hard already. Prioritize more reliable spells over these, but if [[Master Genie]]s cast them on Titans, they're good too.  
[[Mirth]] and [[Fortune]] are a gamble, because the chance of good [[morale]] and [[luck]] occurring is relatively low, but when Titans do get another turn or deal double damage it's usually devastating because they hit very hard already. Prioritize more reliable spells over these, but if [[Master Genie]]s cast them on Titans, they're good too.  
Giants are vulnerable to direct damage spells as they have only 150 [[Health|HP]]. Their [[Defense]] isn't good either, being just 16.


Against Titans, it's recommended to attack them with all you've got before they start destroying your army, especially shooters. They should be targeted by offensive spells in the early game, like [[Implosion]]. However, keep in mind that they aren't affected by [[Blind]] nor [[Berserk]]. You can also target them with [[Black Dragon|Black Dragons]] for 150% damage, if you are sure to lower their numbers a lot, but this is riskier than having your Titans attack Black Dragons, since you probably won't be able to resurrect your dragons unless you have the [[Orb of Vulnerability]] equipped. If Titans are behind someone else, attack that unit with Black Dragons, and [[breath attack]] will do 150% damage against Titans due to Black Dragons' [[hate]] against them. It works even if Black Dragons targeted another stack, and Titans won't retaliate - thus, when playing with Titans against their main enemies, be very careful to avoid these situations. 150% damage is dealt by Black Dragons' breath attack even if they by mistake attacked Titans which are in their army, so if you have both Titans and Black Dragons, avoid it.
Against Titans, it's recommended to attack them with all you've got before they start destroying your army, especially shooters. They should be targeted by offensive spells in the early game, like [[Implosion]]. However, keep in mind that they aren't affected by [[Blind]] nor [[Berserk]]. You can also target them with [[Black Dragon|Black Dragons]] for 150% damage, if you are sure to lower their numbers a lot, but this is riskier than having your Titans attack Black Dragons, since you probably won't be able to resurrect your dragons unless you have the [[Orb of Vulnerability]] equipped. If Titans are behind someone else, attack that unit with Black Dragons, and [[breath attack]] will do 150% damage against Titans due to Black Dragons' [[hate]] against them. It works even if Black Dragons targeted another stack, and Titans won't retaliate - thus, when playing with Titans against their main enemies, be very careful to avoid these situations. 150% damage is dealt by Black Dragons' breath attack even if they by mistake attacked Titans which are in their army, so if you have both Titans and Black Dragons, avoid it.
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