Grail: Difference between revisions

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'''The Grail''', or sometimes referred as ultimate artifact, is an object that is typically hidden somewhere on the ground of [[Adventure Map]]. In order to recover the Grail, a hero must [[dig]] it out of the ground. Only one Grail may be hidden in the Adventure Map. However, it is also possible for a mapmaker to set hero or several heroes to carry the Grail in their backpack.
'''The Grail''', or sometimes referred as ultimate artifact, is an object that is typically hidden somewhere in the ground of [[Adventure Map]]. Recovering the Grail artifact and taking it to town enables player to build town specific Grail Building which are named below:
 
When the Grail is buried into the ground, clues to its location can be found at [[obelisk]]s. Every obelisk heroes visit reveals a part of the Puzzle Map, which shows the location of the Grail marked with X. Typically the X becomes visible when when the entire Puzzle Map is revealed, but occasionally it will be showed before the last oblesiks is visited. However, it is often possible to guess roughly the area where the Grail might lie, and systematically start digging it. In fact, the AI at hard difficulty levels start digging the Garil even if only third of the Puzzle Map is completed.
 
 
When the Grail is taken to a town, a structure specific to that town will be built, and the town cannot build another building that day, though the grail building can be built even if you've already built a normal building in that town that day. The primary bonuses that all towns get are an extra 5000 gold and 50% additional creature growth.


*[[Castle]] has [[Colossus]]
*[[Castle]] has [[Colossus]]
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*[[Tower]] has [[Skyship]]
*[[Tower]] has [[Skyship]]


== Notes ==
The primary bonuses of Grail Building for all towns is extra 5000 gold generation per day and 50% additional creature growth per week. Additionally, every town has its own unique bonuses which are presented in their own pages.
 
== Finding the Grail ==
In order to recover the Grail, a hero must [[dig]] it out of the ground. Only one Grail may be hidden in the Adventure Map. However, it is also possible for a mapmaker to set hero or several heroes to carry the Grail in their backpack. When the Grail is buried into the ground, clues to its location can be found at [[obelisk]]s. Every obelisk heroes visit reveals a part of the Puzzle Map, which shows the location of the Grail marked with X. Typically the X becomes visible when when the entire Puzzle Map is revealed, but occasionally it will be showed before the last oblesiks is visited. However, it is often possible to guess roughly the area where the Grail might lie, and systematically start digging it. In fact, the AI at hard difficulty levels start digging the Garil even if only third of the Puzzle Map is completed.
 
== Grail Building ==
When the Grail is taken to a town, a structure specific to that town will be built, and the town cannot build another building that day, though the grail building can be built even if you've already built a normal building in that town that day.
 
== Discussion ==
*If the hero carrying the Grail [[Retreat]]s, [[Surrender]]s or is defeated in battle, the Grail is lost forever.
*If the hero carrying the Grail [[Retreat]]s, [[Surrender]]s or is defeated in battle, the Grail is lost forever.
*If the map has no obelisks, it is completly impossible to find the grail (even if every single block on the map is dug on). Also, using "nwcoracle", a cheat that reveals the puzzle map, will have no effect and the puzzle will not show anything.
*If the map has no obelisks, it is completly impossible to find the grail (even if every single block on the map is dug on). Also, using "nwcoracle", a cheat that reveals the puzzle map, will have no effect and the puzzle will not show anything.

Revision as of 11:06, 19 January 2016

The Grail, or sometimes referred as ultimate artifact, is an object that is typically hidden somewhere in the ground of Adventure Map. Recovering the Grail artifact and taking it to town enables player to build town specific Grail Building which are named below:

The primary bonuses of Grail Building for all towns is extra 5000 gold generation per day and 50% additional creature growth per week. Additionally, every town has its own unique bonuses which are presented in their own pages.

Finding the Grail

In order to recover the Grail, a hero must dig it out of the ground. Only one Grail may be hidden in the Adventure Map. However, it is also possible for a mapmaker to set hero or several heroes to carry the Grail in their backpack. When the Grail is buried into the ground, clues to its location can be found at obelisks. Every obelisk heroes visit reveals a part of the Puzzle Map, which shows the location of the Grail marked with X. Typically the X becomes visible when when the entire Puzzle Map is revealed, but occasionally it will be showed before the last oblesiks is visited. However, it is often possible to guess roughly the area where the Grail might lie, and systematically start digging it. In fact, the AI at hard difficulty levels start digging the Garil even if only third of the Puzzle Map is completed.

Grail Building

When the Grail is taken to a town, a structure specific to that town will be built, and the town cannot build another building that day, though the grail building can be built even if you've already built a normal building in that town that day.

Discussion

  • If the hero carrying the Grail Retreats, Surrenders or is defeated in battle, the Grail is lost forever.
  • If the map has no obelisks, it is completly impossible to find the grail (even if every single block on the map is dug on). Also, using "nwcoracle", a cheat that reveals the puzzle map, will have no effect and the puzzle will not show anything.