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Gunslinger and Bounty Hunter
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{{inhota}}{{FactoryCreaturesNew}}{{CreatureNew | name = Gunslinger | faction = Factory | attack = 17 | defense = 12 | shots = 16 | damage = 14β24 | health = 45 | speed = 7 | move = Ground | size = 1 | growth = 2 | aivalue = 1351 | fightvalue = 904 | goldcost = 800 | resource = | rescost = | abilities = Shoots. {{gl|Preemptive Shot}} (once per round). }}{{CreatureNew | name = Bounty Hunter | faction = Factory | attack = {{gt|18}} | defense = {{gt|14}} | shots = {{gt|24}} | damage = 14β24 | health = 45 | speed = {{gt|8}} | move = Ground | size = 1 | growth = 2 | aivalue = 1454 | fightvalue = 932 | goldcost = 1100 | resource = | rescost = | abilities = Shoots. {{gl|Preemptive Shot}} ({{gt|unlimited}}). }} '''Gunslingers and Bounty Hunters''' are the level 6 creatures of [[Factory]]. They are recruited from the [[Watchtower]]. {{clear|left}} == Dwellings & Portraits == {{DwellingPortraitNoExp | dwelling = Watchtower | ext1 = png | creature1 = Gunslinger | creature2 = Bounty Hunter }} == Heroes with a [[Specialty#Creature_specialties|specialty]] == * {{H|Tancred|Mercenary}} == Special Ability: Preemptive Shot == Preemptive Shot triggers when the Gunslinger/Bounty Hunter is targeted by a ranged attack in combat, shooting their attacker with a ranged shot '''before''' the enemy has a chance to fire. There is a possibility that the whole attacking stack is killed by Preemptive Shot, therefore dealing no damage. Gunslingers can only do this once per round, while Bounty Hunters can do this an unlimited number of times. Preemptive Shot deals the same damage as a normal attack and consumes 1 shot. Preemptive Shot works against all ranged shots, except ranged AoE attacks: Liches' [[Death Cloud]]s and Magogs' [[Fireball Attack]]s, even if they target Gunslingers or Bounty Hunters as a central hex. It also does not activate against the ranged attacking [[war machine]]s, the [[Ballista]] and [[Cannon]]. Preemptive Shot does not trigger if the Gunslinger or Bounty Hunter is prevented from performing a ranged attack, such as if it is under the effect of the [[Forgetfulness]] spell or there is an enemy unit adjacent to it and the hero does not have the [[Bow of the Sharpshooter]] equipped. '''Creatures whose ranged attacks are immune to Preemptive Shots''' *{{Cn|Magog|name= Magogs}} *{{Cnu|Lich|Power Lich|name= Liches and Power Liches}} {{user commentary| Gunslingers and Bounty Hunters are quintessential glass cannons. They deal incredible damage and have good speed for a ranged unit, but have the lowest HP for a town tier 6, with 25 less than their closest competition. Their Preemptive Shot can help defend them against enemy shooters, but they will quickly fall to [[Arrow tower]]s and spells. They benefit greatly from [[Bless]] and [[Haste]] to make the most of their offensive punch. A stack of Gunslingers or Bounty Hunters can be used to easily clear ranged wandering monsters. Monsters will usually avoid shooting them, especially if the Preemptive Shot would kill them. If you have no other creatures to shoot, they will often walk or cast spells instead of shooting, making them very easy to pick off. Note that this will not work against Liches and Magogs, which are smart enough to know that Preemptive Shot does not work against them.}}{{end of user commentary}} == Gallery == <gallery mode="packed-hover" heights="150px"> Gunslinger render.png| Model by [[Dmitriy Gravchenko]] Bounty Hunter render.png| Model by [[Dmitriy Gravchenko]] Gunslinger concept.png|Gunslinger concept<br>(art by [[Docent Picolan]]) Bounty hunter concept.png|Bounty Hunter concept<br>(art by [[Docent Picolan]]) Gunslinger bounty hunter concept.png|Gunslinger and Bounty Hunter concepts<br>(art by [[Quick-Sighted Dog]]) Bounty Hunter concepts.png|Bounty Hunter concepts<br>(art by [[Alina Besanidou]]) </gallery> {{creature 'see also'}} * [[Comparison of Level 6 Creatures]] [[Category: Creatures]] __NOTOC__
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