Hand-to-hand: Difference between revisions

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'''Melee''' or '''hand-to-hand''' typically refers to [[creature]]s attack style to engage physical combat as opposite to [[ranged attack]]. Melee attack exposes the creature to [[retaliation]], a counter melee attack from the opponent. However, some creatures (e.g. [[devil and arch devil]]) attacks are so fearsome, that they do not leave the opponent chance to retaliate.
'''Hand-to-hand''' attack, or also commonly called '''melee''' attack, refers to a [[creature]]'s way to deal damage to an opponent. In hand-to-hand attack the creature engages into physical combat as opposite to [[ranged attack]]. This exposes the creature to [[retaliation]], a counter melee attack from the opponent. According to the game manual, some creatures (e.g. [[Devil and Arch Devil|Devils]]) attacks are so fearsome, that they do not leave the opponent chance to retaliate.
   
   
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Revision as of 06:54, 12 September 2015

Hand-to-hand attack, or also commonly called melee attack, refers to a creature's way to deal damage to an opponent. In hand-to-hand attack the creature engages into physical combat as opposite to ranged attack. This exposes the creature to retaliation, a counter melee attack from the opponent. According to the game manual, some creatures (e.g. Devils) attacks are so fearsome, that they do not leave the opponent chance to retaliate.

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