Harpy and Harpy Hag

From Heroes 3 wiki
Revision as of 07:39, 14 April 2014 by Kapteeni Ruoska (talk | contribs)
Jump to navigation Jump to search
Dungeon creatures
Level 1
Troglodyte Troglodyte
Infernal Troglodyte Infernal Troglodyte
Level 2
Harpy Harpy
Harpy Hag Harpy Hag
Level 3
Beholder Beholder
Evil Eye Evil Eye
Level 4
Medusa Medusa
Medusa Queen Medusa Queen
Level 5
Minotaur Minotaur
Minotaur King Minotaur King
Level 6
Manticore Manticore
Scorpicore Scorpicore
Level 7
Red Dragon Red Dragon
Black Dragon Black Dragon
Towns
Castle Stronghold Inferno
Rampart Fortress Necropolis
Tower Conflux Dungeon
Factory Cove
Neutral
Statistics
Harpy
 Cost per troop 

130

Attack 6
Defense 5
Damage 1–4
Health 14
Speed 6
Movement Flying
Size 1
Growth 8
AI Value
 Special abilities:
• Strike and return
Harpy Hag
 Cost per troop 

170

Attack 6
Defense 6
Damage 1–4
Health 14
Speed 9
Movement Flying
Size 1
Growth 8
AI Value
 Special abilities:
• Strike and return
• No enemy retaliation

Harpies and Harpy Hags are level 2 creatures of Dungeon. They are recruited from the Harpy Loft. Harpies are half-women/half-vulture in appearance. They have a swooping attack that returns them to the hex they started from. Harpy hags attack with such violence their attacks cannot be countered.

Special ability

Both harpies and harpy hags have a special ability to strike and return, which means that they fly next to their target, attack and return to their original hex. Harpies also recieve retaliation before returning to the original hex, but Harpy Hags recieve no enemy retaliation from their attack.

Dendroids have a special ability of binding, which works in an exceptional way to harpies when dendroids retaliate. After the retaliation, harpies return to their original hex as usual, and are binded after the return. This enables the dendroid stack to move or die without lapsing the entanglement causing them to be binded down forever if not attacked or dispelled.