Difference between revisions of "Horn of the Abyss"

From Heroes 3 wiki
Jump to navigation Jump to search
(Prettying things up slightly.)
 
Line 48: Line 48:
  
 
;Secondary skills
 
;Secondary skills
* Balance changes to [[Mysticism]], [[Estates]], [[Logistics]], and [[Necromancy]].
+
* Balance changes to [[Mysticism]], [[Estates]], [[Intelligence]], [[Logistics]], and [[Necromancy]].
 
* [[Resistance]] is disabled by default.
 
* [[Resistance]] is disabled by default.
 
* New skill: [[Interference]].
 
* New skill: [[Interference]].
Line 72: Line 72:
 
* Several new [[artifact]]s.
 
* Several new [[artifact]]s.
 
* [[Conflux]]'s [[native terrain]] changed to [[highlands]].
 
* [[Conflux]]'s [[native terrain]] changed to [[highlands]].
 +
* External [[Creature dwelling|dwellings]] now accumulate creatures cumulatively, as long as they're captured.
 
* [[Halfling]]s changed from [[neutral]] to Factory. (upcoming)
 
* [[Halfling]]s changed from [[neutral]] to Factory. (upcoming)
 
* Various changes to town balance.
 
* Various changes to town balance.

Latest revision as of 01:49, 13 September 2021

Horn of the Abyss is an unofficial expansion on the same level as Armageddon's Blade and Shadow of Death.
Horn of the Abyss.png

Horn of the Abyss (or HotA) is a comprehensive fan-made mod for Heroes of Might and Magic III, designed to continue classical Heroes III add-on series of RoE/AB/SoD.

The aim of the project is to create an add-on for Heroes III with lots of new features, but stay true to the formula and vision of the original game. The main focus is the quality of every single aspect of the modded game. This includes the careful fixes of the original game balance, removal of the graphical imperfections left by the developers, and a considerable amount of new content, like new campaigns, new map objects and new playable factions. The project is lore-oriented and attempts to keep connected with the original Might and Magic universe.

Unlike In the Wake of Gods-based mods, Horn of the Abyss' new towns are added to the game without replacing any existing towns. The mod requires Shadow of Death or Heroes of Might and Magic III Complete to run.

Features[edit]

New towns
New terrain types
New creatures

Pirates can be upgraded twice, similar to Green Dragons in Heroes II.

Factory has access to two tier 7 creatures, both of which can be built in the same town.

Secondary skills
New campaigns
New heroes
Miscellaneous

Wiki pages[edit]

External links[edit]

Factory
English links
Russian links
Polish links

See also[edit]

Horn of the Abyss (artifact)