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Horn of the Abyss (Changelog)
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=== Graphics === [+] New animated main menu background [+] Several new hero portraits, as well as original Tarnum portraits, added [+] Updated icons for the game and scenario editor applications [+] Added a new object: Hero's Camp, similar to a Prison, but with a different image and text when visiting [+] Added a new Seer's Hut [+] Added a large builder set of Egyptian-themed decorations [+] Added decorative items: a set of Mountains and Ravines for lava [+] Added decorative items: Seaweed [+] Added new Kelp for 1 and 4 cells [+] Fire decorative objects remade and returned to the map editor, several new ones added [+] Maples decorative objects remade and returned to the map editor [+] Waterfall decorative objects remade and returned to the map editor [+] Boulder decorative object remade and returned to the map editor [+] Crumbled Edifice decorative object gremade and returned to the map editor [-] "Chaos" Garrison removed, replaced with a standard Garrison on maps [+] Destroyed Camp graphic replaced with Crumbled Keep [+] Destroyed Fountains' graphics remade [+] Man-o-war graphics replaced with Seaweed [+] Bridge sprite replaced; cannot dig on bridges anymore [+] Snow-covered Underworld Gate graphics remade, standard Underworld Gate graphics fixed [+] Castle adventure map sprites at different buildup levels updated [+] Witch's Hut sprite for Snow updated [+] Some Flowers, Lake and dirt Mountain sprites from the original game updated to better match the terrain squares [+] Grass removed from the Marletto Tower to blend in on all terrains [+] Fixed yellow pixels in the spot where the flag is attached to the Estate sprite on the adventure map [-] Fixed Mana Altar sprite [-] Fixed animation of the large Serpent Maelstrom and Nymph Waterfall versions on the adventure map [+] Added glow animation in the windows of a snow-covered Tavern on the adventure map [+] Added smoke shadow animation for a standard Tavern on the adventure map [+] Fixed blue and flickering pixels in Magic Plains [-] Fixed an extra pixel in one of the rock terrain trees [+] Fixed blue pixels in shadows and other graphics-related issues [+] Fixed turquoise pixels of swamp objects: Redwood, Tree groups, and Sawmills [+] Fixed graphics-related issues for the snow-covered Stump and the snow river [-] Fixed missing pixel for Fangarms turning to the left on the adventure map [-] Fixed turquoise pixel for the male Priest hero in the map editor [+] Fixed pink pixel for the Charm of Mana on the adventure map [+] Removed evenly-colored pixel strip from the Bowstring of the Unicorn's Mane sprite [+] Fixed numerous bugs in the Castle, Stronghold, Tower, Inferno, Necropolis, Dungeon, Citadel, and Fortress siege screens [-] Updated obstacles and background of wastelands on the battlefield (removed graphic artifacts: green and red dots) [-] Multiple tree fixes for dirt battlefield [-] Removed an extra pixel from the three-hex dune obstacle [+] Fixed Archangel idle animation in combat [+] Fixed graphical artifacts in the Centaur idle animation in combat [+] Fixed a graphic bug involving shadow in the Pit Fiend idle animation in combat [+] Fixed Troglodyte and Infernal Troglodyte combat animations (primarily, movement start and end) [-] Fixed Scorpicore's light-colored pixels in combat [+] Fixed death animation of Hydra and Chaos Hydra in combat [+] Updated the Fire Elemental outline in combat: it now is a pixel away from the sprite and is more visible [+] Fixed a graphical artifact in the Magic Elemental idle animation [+] Fixed the Thieves' cloak edge twitching in combat [+] Fixed graphical artifacts in the Troll's idle and tease animations in combat [+] Fixed blinking pixel for the First Aid Tent in combat [-] Fixed black pixels in shadows for all Necromancer (male) combat animations [-] Fixed blinking pixel for the Planeswalker (female) in combat [+] Fixed Lightning spell animation [+] Removed graphical artifact in the first frame of the Chain Lightning animation [-] Increased contrast and changed the colors of the Gog shot hit effect [+] Updated neutral morale images, corrected -1 morale images [+] Updated Information and Forbidden combat cursors [-] Fixed portraits for Ingham, Kyrre, Solmyr, Jeddite, Yog, Vey [+] Fixed small Medusa, Sprite, First Aid Tent, and Ballista icons [+] Improved Archery specialization icons [+] Changed the graphics of the non-replaceable spell scroll on the Mages Guild screen [+] Updated and corrected images of mines in Realm Overview [+] Fixed blue pixels for Citadel dwellings in Realm Overview [+] Fixed bugs involving transitions between the Marketplace and Artifact Merchants windows; now all windows are uniform in design [+] Fixed a light-colored pixel on the inactive hero purchase button [+] Fixed a graphic artifact on the "Make a trade" button in the Marketplace window [+] Fixed graphical artifacts of the objects panel background in Realm Overview [+] Aligned the positions of the "Player" columns for the "Campaign" and "Scenario" highscore tables [+] Fixed a bug: the moat didn't fully fit into the citadel/castle icon in town [+] Removed blue pixels on the left side of the Castle Mage Guild Level 3 and 4 [+] Fixed bright-colored pixels of the Castle citadel and castle [+] Fixed the outline and selection area of the Castle Mage Guild [+] Fixed the Castle Colossus outline [+] Fixed graphical artifacts near the Mysterious Pond and Fountain of Luck, including in the construction window [+] Fixed flashing pixels for the basic and upgraded Pegasus dwelling in Rampart [-] Fixed the Tower castle outline [-] Fixed the Observation Tower outline and selection area [-] New Observation Tower campaign bonus image [+] Fixed animation flaws of the Inferno citadel and castle rings [+] Fixed the Fortress and Necropolis shipyards' outlines and targeting areas [+] Fixed flashing pixels for the Necropolis Veil of Darkness [+] Fixed the Citadel Mage Guild Level 2 position [-] Fixed bugs in the Conflux Altar of Thought animation [-] Fixed Nest and Upg. Nest images on the Cove construction screen [-] Fixed the Upg. Nix Fort on the Cove screen
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