Hydra and Chaos Hydra: Difference between revisions

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(Fixed type in creature template.)
(Added Skeleton Trasnsformer fact.)
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{{Fortress creatures}}{{Creature
{{Fortress creatures}}{{Creature
| AI_Value  = 4120
  | Name      = Hydra
  | Name      = Hydra
  | Attack    = 16
  | Attack    = 16
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  | Cost      = 2200
  | Cost      = 2200
  | Special  = • Attack all adjacent enemies<br>• No enemy [[retaliation]]
  | Special  = • Attack all adjacent enemies<br>• No enemy [[retaliation]]
| U_AI_Value= 5931
  | U_name    = Chaos Hydra
  | U_name    = Chaos Hydra
  | U_attack  = 18
  | U_attack  = '''18'''
  | U_defense = 20
  | U_defense = '''20'''
  | U_speed  = 7
  | U_speed  = '''7'''
  | U_health  = 250
  | U_health  = '''250'''
  | No_ushots =  
  | No_ushots =  
  | No_res    =
  | No_res    =
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}}  
}}  


'''Hydras and Chaos Hydras ''' are level 7 creatures of [[Fortress town]]. They are recruited from the [[Hydra Pond]]. Both hydras are multi-headed serpents attacking with vicious bites. They attack all adjacent enemy troops. The attack is so overwhelming that no [[retaliation]] is possible.  
{{Cram|Hydra Pond|Hydra|Chaos Hydra|no_dwelling=}}
'''Hydras and Chaos Hydras ''' are level 7 creatures of [[Fortress town]]. They are recruited from the [[Hydra Pond]]. Both hydras are multi-headed serpents attacking with vicious bites. They attack all adjacent enemy troops. The attack is so overwhelming that no [[retaliation]] is possible. Hydras and Chaos Hydras, as well as all living [[Dragons]], can be transformed into [[Bone Dragon|Bone Dragons]] at a [[Skeleton Transformer]].  


Placing Hydras (or any living Dragons) in the [[Skeleton Transformer]] will transform them into [[Bone Dragon]]s instead of regular [[Skeleton]]s.
{{creature 'see also'}}
 
Hydras have an [[AI Value]] of 4120, while Chaos Hydras have an AI Value of 5931.
 
== Discussion ==
Neither Hydras nor Chaos Hydras have any immunities, and they are the slowest level 7 creatures in the game. But when the hero has expert teleport, the Hydras and Chaos Hydras are excellent as siege warfare; teleport them behind walls and the will wreak major havoc on enemy troops. Counterstrike is devastating if the enemy surrounds them; each time they attack or counterattack, they damage all enemy troops around them.


[[Category: Creatures]]
[[Category: Creatures]]
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Revision as of 19:40, 25 September 2018

Fortress creatures
Level 1
Gnoll Gnoll
Gnoll Marauder Gnoll Marauder
Level 2
Lizardman Lizardman
Lizard Warrior Lizard Warrior
Level 3
Serpent Fly Serpent Fly
Dragon Fly Dragon Fly
Level 4
Basilisk Basilisk
Greater Basilisk Greater Basilisk
Level 5
Gorgon Gorgon
Mighty Gorgon Mighty Gorgon
Level 6
Wyvern Wyvern
Wyvern Monarch Wyvern Monarch
Level 7
Hydra Hydra
Chaos Hydra Chaos Hydra
Towns
Castle Stronghold Inferno
Rampart Fortress Necropolis
Tower Conflux Dungeon
Factory Cove
Neutral
Statistics
Hydra
 Cost per troop 

2200
Attack 16
Defense 18
Damage 25–45
Health 175
Speed 5
Movement Ground
Size 2
Growth 1
AI Value 4120
 Special abilities:
• Attack all adjacent enemies
• No enemy retaliation
Chaos Hydra
 Cost per troop 

3500

1
Attack 18
Defense 20
Damage 25–45
Health 250
Speed 7
Movement Ground
Size 2
Growth 1
AI Value 5931
 Special abilities:
• Attack all adjacent enemies
• No enemy retaliation
Hydra Pond  

Hydras and Chaos Hydras are level 7 creatures of Fortress town. They are recruited from the Hydra Pond. Both hydras are multi-headed serpents attacking with vicious bites. They attack all adjacent enemy troops. The attack is so overwhelming that no retaliation is possible. Hydras and Chaos Hydras, as well as all living Dragons, can be transformed into Bone Dragons at a Skeleton Transformer.

See also: