Imp and Familiar: Difference between revisions

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'''Imps and familiars''' are level 1 creatures of [[inferno town]]. They are recruited from the [[imp crucible]].
'''Imps and familiars''' are level 1 creatures of [[inferno town]]. They are recruited from the [[imp crucible]].


{{Inferno units}}
{{Town creatures
| town  = Inferno
| lvl_1B  = Imp
| lvl_1U = Familiar
| lvl_2B = Gog
| lvl_2U = Magog
| lvl_3B = Hell hound
| lvl_3U = Cerberus
| lvl_4B = Demon
| lvl_4U = Horned demon
| lvl_5B = Pit fiend
| lvl_5U = Pit lord
| lvl_6B  = Efreet
| lvl_6U = Efreet sultan
| lvl_7B = Devil
| lvl_7U = Arch devil
}}  


[[Category: Creatures]]
[[Category: Creatures]]

Revision as of 14:22, 26 November 2013

Statistics
Imp
 Cost per troop 

50

Attack 2
Defense
Damage 1–2
Health 4
Speed 5
Movement Ground
Size 1
Shots -
Growth 15
AI Value
 Special abilities:
None
Familiar
 Cost per troop 

60

Attack 4
Defense
Damage 1–2
Health 4
Speed 7
Movement Ground
Size 1
Shots -
Growth 15
AI Value
 Special abilities:
Magic channel

Imps and familiars are level 1 creatures of inferno town. They are recruited from the imp crucible.

Template:Town creatures