Inferno (spell): Difference between revisions

From Heroes 3 wiki
Jump to navigation Jump to search
(minimum spell damage added)
(Removed nonsense)
Line 6: Line 6:
  | cost        = 16
  | cost        = 16
  | duration    = instant
  | duration    = instant
  | b_effect    = Area effect damage spell, all hexes within two hexes get 30+ (2x (20) + 10 dmg each power point) damage.
  | b_effect    = Strikes target hex, and all hexes within two hexes for (20 + (power x 10)) damage.
  | a_effect    = Area effect damage spell, all hexes within two hexes get 50+ (4x (40) + 10 dmg each power point) damage.
  | a_effect    = Strikes target hex, and all hexes within two hexes for (40 + (power x 10)) damage.
  | e_effect    = Area effect damage spell, all hexes within two hexes get 90+ (8x (80) + 10 dmg each power point) damage.
  | e_effect    = Strikes target hex, and all hexes within two hexes for (80 + (power x 10)) damage.
}} It creates massive flames, that covers the target hex and two hexes around it causing damage to all creatures witihn range. [[Xyron]] the [[Heretic]] specializes in inferno.
}} It creates massive flames, that covers the target hex and two hexes around it causing damage to all creatures witihn range. [[Xyron]] the [[Heretic]] specializes in inferno.



Revision as of 04:34, 1 August 2014

is about the spell named inferno. For the town, see inferno town.

School of Fire Magic
School of Earth Magic
Level 1
 Bloodlust
 Curse
 Magic Arrow *
 Protection from Fire
Level 2
 Blind
 Fire Wall
 Visions *
Level 3
 Fireball
 Land Mine
 Misfortune
Level 4
 Armageddon
 Berserk
 Fire Shield
 Frenzy
 Inferno
 Slayer
Level 5
 Sacrifice
 Summon Fire Elemental
School of Air Magic
School of Earth Magic
School of Water Magic
Inferno (spell)
[[File:|100px]]
School:  fire magic
Level:  4
Cost:  16
Duration:  instant
 Basic effect
Strikes target hex, and all hexes within two hexes for (20 + (power x 10)) damage.
 Advanced effect
Strikes target hex, and all hexes within two hexes for (40 + (power x 10)) damage.
 Expert effect
Strikes target hex, and all hexes within two hexes for (80 + (power x 10)) damage.
 Probability of occurrence (%):
Castle   
Rampart   
Tower    (*)
Inferno   
Necropolis   
Dungeon   
Stronghold   
Fortress   
Conflux   
Cove Horn of the Abyss   
Factory Horn of the Abyss   
* Without Library

Inferno (spell) is a 4 level spell in the School of fire magic. It creates massive flames, that covers the target hex and two hexes around it causing damage to all creatures witihn range. Xyron the Heretic specializes in inferno.

Units immune to its effects:

Units extra vulnerable to its effects: