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{{Secondary skills}}
{{Secondary skills}}
{{Secondary skill
{{Secondary skill
  | B_effect = Basic intelligence increases a hero's normal maximum spell points by 25%. (20% in {{hota}}){{-wh}}
  | B_effect = Hero [[Mana]] points, basic intelligence increases a hero's normal maximum spell points by 25%.
  | A_effect = Advanced intelligence increases a hero's normal maximum spell points by 50%. (35% in {{hota}}){{-wh}}
  | A_effect = Hero [[Mana]] points, advanced intelligence increases a hero's normal maximum spell points by 50%.
  | E_effect = Expert intelligence doubles a hero's normal maximum spell points. (50% in {{hota}}){{-wh}}
  | E_effect = Hero [[Mana]] points, expert intelligence doubles a hero's normal maximum spell points.
}}
}}


'''Intelligence''' is one of the [[Secondary skill|secondary skills]]. It increases the hero's maximum [[Spell Point|spell points]] depending on the level of the skill. Normal maximum spell points are ten times the [[Primary skill|knowledge skill]], but at basic level of the intelligence skill they are increased by 25%, at advanced level by 50% and at expert level by 100%.
'''Intelligence''' is one of the [[secondary skills]].


'''Heroes with Intelligence as a starting skill:'''
It increases the hero's maximum amount of mana depending on the level of the skill.
* {{H2|Caitlin|Cleric}}
* {{H2|Daremyth|Wizard}}
* {{H2|Iona|Alchemist}}
* {{H2|Nagash|Necromancer}}
* {{H2|Sephinroth|Warlock}}
* {{H2|Eovacius|Navigator}}{{-}}{{withhota}}
* {{H2|Wrathmont|Artificer}}{{-wh}}
* {{H2|Frederick|Artificer}} {{withmapedhota}}


'''Heroes with {{PAGENAME}} as a specialty and a starting skill:'''
Normal maximum mana is ten times the [[knowledge skill]].
* {{H2|Andra|Witch}}
At at basic level of the intelligence skill it is increased by 25%, at advanced level by 50% and at expert level by 100%.
* {{H2|Ayden|Heretic}}
* {{H2|Elleshar|Druid}}


Heroes with Intelligence specialty receive 5% bonus per level to their Intelligence skill.  
Recommended for: All heroes.


'''Increased max mana per level with Intelligence specialty:'''
[[Dungeon]] heroes have [[mana vortex]] which gets them an additional 100% mana points added to a [[Dungeon]] visiting hero (one hero can replenish, every 7 days, per [[Dungeon]] town with this building).
{| class="wikitable"
 
| Basic || 1,25% || 1,00%{{-wh}}
== Speciality heroes ==
|-
* [[Elleshar]] the [[Druid]]
| Advanced || 2,50% || 1,75%{{-wh}}
* [[Ayden]] the [[Heretic]]
|-
* [[Andra]] the [[Witch]]
| Expert || 5,00% || 2,50%{{-wh}}
* [[Nagash]] the [[Necromancer]]
|}
 
[[Category: Secondary skills]]


=={{hota}}==
== Other [[secondary skill]] concerning mana==
In [[Horn of the Abyss]] {{withhota}}, the skill percentages are decreased to 20%, 35%, and 50%.
[[Mysticism]] enhanced mana regeneration - 2, 3 or 4 mana points instead of just 1 mana point when spending the night on travels and not in a town with a [[Mage Guild]].


== Chance to get ==
== Other [[secondary skill]]s being magic skills==
{{Secondary skill chance explanation}}
* [[Air Magic]] school specialisation Air
{{ZET SEC SKILL CHANCE TABLE| 1 (lowest)| 6| 2| 7| 4|10 (highest)| 2| 6| 5| 6| 1 (lowest)| 8| 1 (lowest)| 5| 1 (lowest)| 7| 1 (lowest)| 8| 3| 8| 2| 7}}
* [[Earth Magic]] school specialisation Earth
* [[Fire Magic]] school specialisation Fire
* [[Water Magic]] school specialisation Water


{{user commentary|
* [[Sorcery]] added damage bonus
For a mostly magical hero, Intelligence is useful. The best time of Intelligence is mid-game, when getting e.g. 100 spell points instead of 50 may be crucial for a major battle. {{hota}}{{-wh}} debuffs this skill and buffs [[Mysticism]], possibly so as to balance them between each other. Don't forget to reload mana prior to major missions.
* [[Wisdom]] learn 3th, 4th, 5th level spells (no magic Hero should be without it)


Intelligence is a excellent supportive secondary skill. Especially in large and extra large maps, where heroes grow to be more "mighty and magical", the amount of mana points may become crucial. For example, [[Resurrection|resurrecting]] a large army can consume massive amount of mana points. Dungeon heroes may be able to pass Intelligence, because they typically have the opportunity to build [[Mana Vortex]] in their cities, which basically has the same effect as expert Intelligence – the spell point maximum is doubled. However, enormous spell points amount (4 times more than usual) can make a Warlock with Intelligence almost invincible.
* [[Eagle Eye]] learn spells seen in combat without having seen them in a [[Mage Guild]]
}}{{end of user commentary}}
* [[Scholar]] exchange spell knowledge between Heroes


{{secondary skill 'see also'}}
* [[Resistance]] give troops [[magic resistance]] like hero was part [[Unicorn]], 5% to 10% to 20%.


[[Category: Secondary skills]]
== [[Mana]]point increase ==
__NOTOC__
{| class=wikitable
![[Knowledge]] Points!![[Mana]] Points!![[Mana]] points on Basic (x1.25)!![[Mana]] points on Advanced (x1.5)!![[Mana]] Points on Expert(x2)!!Number of [[Dimension Door]] (usable 2x/3x/4x per day) spells per Capacity  (25pts) Expert to Norm!!Number of [[Implosion]] spells per Capacity (30 pts) Expert to Norm
|-
|1||10||12||15||20||none|| none
|-
|2||20||12||30||40||1 to none|| 1 to none
|-
|3||30||37||45||60||2 to 1|| 2 to 1
|-
|4||40||50||60||80||3 to 1||2 to 1
|-
|5||50||63||75||100||4 to 2||3 to 1
|-
|6||60||75||90||120||4 to 2||4 to 2
|-
|7||70||88||105||140||5 to 2||4 to 2
|-
|8||80||100||120||160||6 to 3||5 to 2
|-
|9||90||113||135||180||7 to 3||6 to 3
|-
|10||100||125||150||200||8 to 4||6 to 3
|-
|11||110||138||165||220||8 to 4||7 to 3
|-
|12||120||150||180||240||9 to 4||8 to 4
|-
|13||130||163||195||260||10 to 5||8 to 4
|-
|14||140||175||210||280||11 to 5||9 to 4
|}
 
[[Dimension Door]] jumps at 14 [[knowledge]] and Expert [[Intelligence]] are thus maximally 11, with Expert [[Air Magic]] and using 4 jumps per day that would be a little bit more of 2 days (4,4,3 usages) of [[Dimension Door]]s without [[Wizard's Well]] or [[Town Portal]] to a city, interrupting travels - not accounting for [[Magic Spring]]s or [[Magic Well]]s on the [[adventure map]] or a [[Mana Vortex]] of a [[Dungeon]] town.
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