Editing Join

Jump to navigation Jump to search
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
'''Joining''' is a feature where a stack of [[wandering creature]]s are willing to become a part of hero's army for free or in exchange for [[gold]]. Whether or not the stack will join depends on several factors, but basically if the hero's charisma value (C) is lower than creature stack's mood value (M) the creatures will fight. If charisma is greater there are three possible outcomes:
'''Joining''' is a feature where a stack of [[wandering creature]]s are willing to become a part of hero's army for free or in exchange for [[gold]]. Whether or not the stack will join depends on several factors, but basically if hero's charisma value (C) is lower than creature stack's mood value (M) the creatures will fight. If charisma is greater there are three possible outcomes:
# the stack will join for free,
# the stack will join for free,
# the stack will join for gold, or
# the stack will join for gold, or
# the stack will fight.
# the stack will fight.
In other words, if the charisma value is greater than mood value there is a possibility that the stack will join, but they may still be willing to fight.
In other words, even if the charisma value is greater than mood value, the stack of wandering creatures may still be willing to fight.
 
The creature mood is a set by the map creator. The default map setting is "Aggressive", giving a random mood value between 1 and 10.


== Calculation and factors ==   
== Calculation and factors ==   
Line 74: Line 72:
|-
|-
|  style="padding-left: 0.5em;" | 0
|  style="padding-left: 0.5em;" | 0
|  style="padding-left: 0.5em; font-size:90%;" | No creatures from the same creature type.
|  style="padding-left: 0.5em; font-size:90%;" | No creatures from the same town type.
|-
|-
|  style="padding-left: 0.5em;" | 1
|  style="padding-left: 0.5em;" | 1
|  style="padding-left: 0.5em; font-size:90%;" | At least one creature from the same creature type.
|  style="padding-left: 0.5em; font-size:90%;" | At least one creature from the same town type.
|-  
|-  
|  style="padding-left: 0.5em;" | 2
|  style="padding-left: 0.5em;" | 2
|  style="padding-left: 0.5em; font-size:90%;" | Over 50% creatures from the same creature type.
|  style="padding-left: 0.5em; font-size:90%;" | Over 50% creatures from the same town type.
|}
|}
{{Math|C < M → Creatures will fight}}<br/><br/>
{{Math|C < M → Creatures will fight}}
{{Math|C ≥ M |<br/>1. Stack will join for free if S<sub>y</sub> + D ≥ M |<br/> 2. Stack will join for gold if S<sub>y</sub> + D + 2 ≥ M | <br/>3. Stack will fight if S<sub>y</sub> + D + 2 < M|}}<br/><br/>
{{Math|C ≥ M|1. Stack will join for free if S<sub>y</sub> + D ≥ M|2. Stack will join for gold if S<sub>y</sub> + D + 2 ≥ M|3. Stack will fight if S<sub>y</sub> + D + 2 < M|}}
{{Math|C <nowiki>=</nowiki> S<sub>t</sub> + D + S<sub>y</sub>| C is Charisma value|S<sub>t</sub> is is strength factor |D is [[Diplomacy]] value|S<sub>y</sub> is sympathy value}}
{{Math|H <nowiki>=</nowiki> {{sqrt|(1 + 0,05 &times; A) &times; (1 + 0,05 &times; D)}}|H is hero strength value<br>A is [[Primary skills|attack skill]] value<br>D is [[Primary skills|defense skill]] value}}


{{Math|C <nowiki>=</nowiki> S<sub>t</sub> + D + S<sub>y</sub>|<br/> C is Charisma value |<br/> S<sub>t</sub> is is strength factor |<br/> D is [[Diplomacy]] value |<br/> S<sub>y</sub> is sympathy value}}<br/><br/>
{{Math|k <nowiki>=</nowiki> A<sub>TOT</sub> / N | A<sub>TOT</sub> is total army strength|N is neutral army strength}}


{{Math|H <nowiki>=</nowiki> {{sqrt|(1 + 0,05 &times; A) &times; (1 + 0,05 &times; D)}}|<br/>H is hero strength value<br>A is [[Primary skills|attack skill]] value<br>D is [[Primary skills|defense skill]] value}}<br/><br/>
{{Math|AI is sum of all creatures' [[AI value]]}}
 
{{Math|k <nowiki>=</nowiki> A<sub>TOT = H * Hero army Strength</sub> / N |<br/> A<sub>TOT</sub> is total army strength. Army strength = Hero strength value(H) * Army Strength value, which can be calculated using the links below to sum the army strength.|<br/> N is neutral army strength}}<br/><br/>
 
{{Math|AI is sum of all creatures' [[AI value]]}}<br/><br/>
{{Math|A<sub>TOT</sub> }}
{{Math|A<sub>TOT</sub> }}


<!--
<!--
Line 104: Line 99:
| style="padding-left: 0.5em; font-size:90%;" | Total number of creatures of the same kind as neutrals in hero's army (including upgrades as in paragraphs above) compromises more then 50% of the army.  
| style="padding-left: 0.5em; font-size:90%;" | Total number of creatures of the same kind as neutrals in hero's army (including upgrades as in paragraphs above) compromises more then 50% of the army.  
!-->
!-->
== External links ==
== External links ==
* [http://heroescommunity.com/viewthread.php3?TID=28341 Thread: Diplomacy internals on Heroes Community]]
* [http://heroescommunity.com/viewthread.php3?TID=28341 Thread: Diplomacy internals on Heroes Community]]
Please note that all contributions to Heroes 3 wiki may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!
Cancel Editing help (opens in new window)

Templates used on this page: