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# the stack will fight.
# the stack will fight.
In other words, if the charisma value is greater than mood value there is a possibility that the stack will join, but they may still be willing to fight.
In other words, if the charisma value is greater than mood value there is a possibility that the stack will join, but they may still be willing to fight.
The creature mood is a set by the map creator. The default map setting is "Aggressive", giving a random mood value between 1 and 10.


== Calculation and factors ==   
== Calculation and factors ==   
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|-
|-
|  style="padding-left: 0.5em;" | 0
|  style="padding-left: 0.5em;" | 0
|  style="padding-left: 0.5em; font-size:90%;" | No creatures from the same creature type.
|  style="padding-left: 0.5em; font-size:90%;" | No creatures from the same town type.
|-
|-
|  style="padding-left: 0.5em;" | 1
|  style="padding-left: 0.5em;" | 1
|  style="padding-left: 0.5em; font-size:90%;" | At least one creature from the same creature type.
|  style="padding-left: 0.5em; font-size:90%;" | At least one creature from the same town type.
|-  
|-  
|  style="padding-left: 0.5em;" | 2
|  style="padding-left: 0.5em;" | 2
|  style="padding-left: 0.5em; font-size:90%;" | Over 50% creatures from the same creature type.
|  style="padding-left: 0.5em; font-size:90%;" | Over 50% creatures from the same town type.
|}
|}
{{Math|C < M → Creatures will fight}}<br/><br/>
{{Math|C < M → Creatures will fight}}<br/><br/>
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{{Math|H <nowiki>=</nowiki> {{sqrt|(1 + 0,05 &times; A) &times; (1 + 0,05 &times; D)}}|<br/>H is hero strength value<br>A is [[Primary skills|attack skill]] value<br>D is [[Primary skills|defense skill]] value}}<br/><br/>
{{Math|H <nowiki>=</nowiki> {{sqrt|(1 + 0,05 &times; A) &times; (1 + 0,05 &times; D)}}|<br/>H is hero strength value<br>A is [[Primary skills|attack skill]] value<br>D is [[Primary skills|defense skill]] value}}<br/><br/>


{{Math|k <nowiki>=</nowiki> A<sub>TOT = H * Hero army Strength</sub> / N |<br/> A<sub>TOT</sub> is total army strength. Army strength = Hero strength value(H) * Army Strength value, which can be calculated using the links below to sum the army strength.|<br/> N is neutral army strength}}<br/><br/>
{{Math|k <nowiki>=</nowiki> A<sub>TOT</sub> / N |<br/> A<sub>TOT</sub> is total army strength|<br/> N is neutral army strength}}<br/><br/>


{{Math|AI is sum of all creatures' [[AI value]]}}<br/><br/>
{{Math|AI is sum of all creatures' [[AI value]]}}<br/><br/>
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