Join: Difference between revisions
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{{Math|AI is sum of all creatures' [[AI value]]}} | {{Math|AI is sum of all creatures' [[AI value]]}} | ||
{{Math|A<sub>TOT</sub> }} | {{Math|A<sub>TOT</sub> }} | ||
{{Math|M is for mood|Compilant → M<nowiki>=</nowiki> -4|Friendly → M <nowiki>=</nowiki> 1–7|Aggressive → M <nowiki>=</nowiki> 1–10|Hostile → M <nowiki>=</nowiki> 4–10|Savage → M <nowiki>=</nowiki> 10}} | |||
== External links == | == External links == |
Revision as of 09:41, 19 January 2017
k | P |
---|---|
k ≥ 7 | 11 |
1 ≤ k < 7 | 2×(k-1), rounded down |
0,5 ≤ k < 1 | -1 |
0,333 ≤ k < 0,5 | -2 |
k < 0,333 | -3 |
Joining is a feature where a stack of wandering creatures are willing to become a part of hero's army for free or in exchange for gold. Whether or not the stack will join depends on several factors, but basically if hero's charisma value (C) is lower than creature stack's mood value (M) the creatures will fight.
M > C → Creature stack will fight
M ≤ C → Creature may join
C = P + D + S
H = √(1 + 0,05 × A) × (1 + 0,05 × D)
H is hero strenght value
A is attack skill value
D is defense skill value
AI is sum of all creatures' AI value
ATOT
M is for mood Compilant → M= -4 Friendly → M = 1–7 Aggressive → M = 1–10 Hostile → M = 4–10 Savage → M = 10