Land mine: Difference between revisions

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(base damage of spell first)
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Produces a number of land mines at random locations. Unless the enemy has units who fight on their [[Native Terrain]], they will take damage when walking over them.
Produces a number of land mines at random locations. Unless the enemy has units who fight on their [[Native Terrain]], they will take damage when walking over them.
{{skills|Effect|Places 4 mines. Damage is ([[Spell Power]] * 10 + 25)|Cost reduced by 3|Places 6 mines. Damage is ([[Spell Power]] * 10 + 50)|Places 8 mines. Damage is ([[Spell Power]] * 10 + 100)}}
{{skills|Effect|Places 4 mines. Damage is (25+ [[Spell Power]]*10)|Cost reduced by 3|Places 6 mines. Damage is (50+ [[Spell Power]]*10)|Places 8 mines. Damage is (100+ [[Spell Power]]*10)}}


==Units immune to its effects==
==Units immune to its effects==

Revision as of 11:18, 23 January 2014

Template:Spelltable

Produces a number of land mines at random locations. Unless the enemy has units who fight on their Native Terrain, they will take damage when walking over them. Template:Skills

Units immune to its effects

Units extra vulnerable to its effects