List of artifacts sorted by equip slot: Difference between revisions

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(→‎Miscellaneous: , added general descriptions of spells (headers))
(→‎Miscellaneous: , sorted artefacts around (all magic in one stream))
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== Miscellaneous ==
== Miscellaneous ==
The [[artifacts]] that can be equipped in these slots are many, and have different powers, but the ones boosting [[Secondary Skills]] are in the majority. The artifacts equipped in this slot are:  
The [[artifacts]] that can be equipped in these slots are many, and have different powers, but the ones boosting [[Secondary Skills]] are in the majority. The artifacts equipped in this slot are:  
Mana regeneration:
*[[Charm of Mana]]
*[[Mystic Orb of Mana]]
*[[Talisman of Mana]]
all mana each day:
*[[Wizard's Well]]
50% damage enhancers per magic school:
*[[Orb of Driving Rain]]
*[[Orb of the Firmament]]
*[[Orb of Silt]]
*[[Orb of Tempestous Fire]]
Spells in general:
*[[Orb of Inhibition]] (no spells usable)
*[[Orb of Vulnerability]] (all spells usable, no immunities)
*[[Sphere of Permanence]] (no dispels)


Spell Storages:
Spell Storages:
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*[[Clover of Fortune]]
*[[Clover of Fortune]]
*[[Ladybird of Luck]]
*[[Ladybird of Luck]]
*[[Hourglass of the Evil Hour]] (negates all luck bonuses)
Creature Features enhanced:
*[[Vial of Dragon Blood]]


Morale of units:
Morale of units:
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*[[Crest of Valor]]
*[[Crest of Valor]]
*[[Glyph of Gallantry]]
*[[Glyph of Gallantry]]
*[[Spirit of Oppression]] (negates all moral bonuses, does allow negative morale)


Scouting Range increase:
Scouting Range increase:
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*[[Emblem of Cognizance]]
*[[Emblem of Cognizance]]
*[[Stoic Watchman]]
*[[Stoic Watchman]]
Mana regeneration:
*[[Charm of Mana]]
*[[Mystic Orb of Mana]]
*[[Talisman of Mana]]
all mana each day:
*[[Wizard's Well]]
50% damage enhancers per magic school:
*[[Orb of Driving Rain]]
*[[Orb of the Firmament]]
*[[Orb of Silt]]
*[[Orb of Tempestous Fire]]
Morale of units:
*[[Hourglass of the Evil Hour]]
*[[Spirit of Oppression]]
Spells in general:
*[[Orb of Inhibition]] (no spells usable)
*[[Orb of Vulnerability]] (all spells usable, no immunities)
*[[Sphere of Permanence]] (no dispels)


Ranged damage:
Ranged damage:
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*[[Shackles of War]]
*[[Shackles of War]]


Creature Features enhanced:
*[[Vial of Dragon Blood]]
[[Category: Artifacts|*]]
[[Category: Artifacts|*]]
[[Category: Lists|Artifacts sorted by equip slot]]
[[Category: Lists|Artifacts sorted by equip slot]]

Revision as of 17:47, 22 January 2014

Ring

Artifacts equipped in these slots give varying bonuses, though they are seldom very powerful. The artifacts equipped in this slot are:

Ring Picture Attack Defense Morale Luck Skill Ressources Unit Speed Movement Tiles Spell Duration Unit Health
Still Eye of the Dragon +1 +1
Quiet Eye of the Dragon +1 +1
Diplomat's Ring Surrendering cost is reduced
Ring of the Wayfarer +1 +6
Equestrian's Gloves +3
Ring of Conjuring +2
Ring of Vitality +1
Ring of Life +1
Ring of Infinite Gems +1
Eversmoking Ring of Sulfur +1
Ring of the Magi +50

There are 10 rings in total, the Equestrian's Gloves artefact counts as a ring slot item.

As alternatives most weapons increase attack, all shields increase defense (one at the expense of attack). 2 rings can be equipped.

Neck

Artifacts equipped in this slot usually (8 out of 17 artefacts) render units immune to certain Spells (damage Spells: Destroy Undead, Death Ripple as whole battlefield spells and Lightning Bolt/Chain Lightning as single target/arcing targets damage spells, Blind as temporary unit remover, Berserk or Hypnotize as further crowd control spells, Curse and Forgetfulness as unit damage reducers) but there are also skill enchancers, attack/defense or spellpower/knowledge as well as luck/morale additions.

Some of the necklace artefacts are also part of combination parts that grant additional effects if all parts are combined on the same hero.

The artifacts equipped in this slot are:

Necklace Picture Class Price Attack Defense Spellpower Knowledge Luck Morale Skill Percentage Spell Duration Unit Speed Movement Tiles Spell Immunities Combination
Necklace of Dragonteeth Major 30.000 Gold +3 +3 Power of the Dragon Father
Celestial Necklace of Bliss Relic ~60.000 Gold +3 +3 +3 +3 Angelic Alliance
Garniture of Interference Major 10.000 Gold Resistance +5%
Statesman's Medal File:Artifact Stateman's Medal.gif Major 25.000 Gold Surrender +10%
Amulet of the Undertaker Treasure 10.000 Gold Necromancy +5% Cloak of the Undead King
Collar of Conjuring Treasure 2.500 Gold +1 Ring of the Magi
Necklace of Swiftness Treasure 25.000 Gold +1
Necklace of Ocean Guidance Major 50.000 Gold at sea, additional points Admiral's Hat
Pendant of Death Treasure 12.500 Gold Destroy Undead
Pendant of Dispassion Treasure 5.000 Gold Berserk
Pendant of Free Will Treasure 5.000 Gold Hypnotize
Pendant of Second Sight Major 25.000 Gold Blind
Pendant of Holiness Treasure 25.000 Gold Curse
Pendant of Life Treasure 12.500 Gold Death Ripple
Pendant of Negativity Major 25.000 Gold Lightning Bolt and Chain Lightning
Pendant of Total Recall Treasure 15.000 Gold Forgetfulness
Pendant of Courage Major 35.000 Gold +3 +3


17 necklaces.

Shield

Artifacts equipped in this slot usually give a bonus to Defense. The artifacts equipped in this slot are:

Shield Picture Class Cost Attack Defense Spellcraft Knowledge Combination
Shield of the Dwarven Lords Treasure 10.000 Gold +2
Shield of the Yawning Dead Minor 15.000 Gold +3 Armor of the Damned
Buckler of the Gnoll King Minor 20.000 Gold +4
Targ of the Rampaging Ogre Major 25.000 Gold +5
Shield of the Damned Major 30.000 Gold +6
Dragon Scale Shield Major 30.000 Gold +3 +3 Power of the Dragon Father
Lion's Shield of Courage Relic ~80.000 Gold +4 +4 +4 +4 Angelic Alliance
Sentinel's Shield Relic ~50.000 Gold -3 +12 Titan's Thunder

There are 8 shields. Relics cannot be bought at Artifact Merchants, so the price is approximated.

Shoulder

Artifacts equipped in this slot have varying powers, including a couple of the best in the game. The artifacts equipped in this slot are:

Torso

Artifacts equipped in this slot usually give a bonus to Spell Power, but there some exceptions. The artifacts equipped in this slot are:

Weapon

Artifacts equipped in this slot oftenmost gives bonuses to Attack. The list of these are:

Miscellaneous

The artifacts that can be equipped in these slots are many, and have different powers, but the ones boosting Secondary Skills are in the majority. The artifacts equipped in this slot are:

Mana regeneration:

all mana each day:

50% damage enhancers per magic school:

Spells in general:

Spell Storages:

Spell Storages, all spells of a school:

Luck of units:

Creature Features enhanced:

Morale of units:

Scouting Range increase:

Archery skill points increase:

Eagle Eye skill points increase:

Ranged damage:

Additional Health:

Ressource generation:

Gold generation:

Town creature production:

No quitting the battlefield until no unit is left: